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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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access
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data.h
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Commit message (
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Author
2014-12-17
ACCESS: Some more polishing in the file headers
Strangerke
2014-12-12
ACCESS: Janitorial
Strangerke
2014-08-30
ACCESS: Implemented cmdDead
Paul Gilbert
2014-08-29
ACCESS: Add synchronize method for savegames
Paul Gilbert
2014-08-24
ACCESS: Split font code into a separate file
Paul Gilbert
2014-08-23
ACCESS: Implement more opcodes, stubbed beginning of video player
Paul Gilbert
2014-08-23
ACCESS: Beginnings of character/converse manager
Paul Gilbert
2014-08-20
ACCESS: Added initial resources and detection entry for Martian Memorandum
Paul Gilbert
2014-08-20
ACCESS: Finish moving timer flag from bool to byte based on the assembly, ↵
Strangerke
modify some comments and TODOs
2014-08-19
ACCESS: Implement two opcodes
Strangerke
2014-08-17
ACCESS: Add updateTimers so bubble boxes can be removed
Paul Gilbert
2014-08-17
ACCESS: Fix decoding of font data
Paul Gilbert
2014-08-17
ACCESS: Implemented bubble box drawing code
Paul Gilbert
2014-08-16
ACCESS: Added code for bubble box size calculations
Paul Gilbert
2014-08-16
ACCESS: Added data for font2 and font6x6
Paul Gilbert
2014-08-16
ACCESS: Beginnings of code for text bubble drawing
Paul Gilbert
2014-08-16
ACCESS: Cleanup of timer flags and some inventory logic
Paul Gilbert
2014-08-10
ACCESS: Decompress sprite resource frames immediately on creation
Paul Gilbert
2014-08-10
ACCESS: Changed _objectsTable from raw data array to SpriteResource array
Paul Gilbert
2014-08-10
ACCESS: Adding sprite resources and screen saving
Paul Gilbert
2014-08-07
ACCESS: Implement buildScreen
Paul Gilbert
2014-08-06
ACCESS: Implemented room data loading
Paul Gilbert
2014-08-05
ACCESS: Implement outer room handler
Paul Gilbert
2014-08-05
ACCESS: Remainder of Amazon game initialization added
Paul Gilbert