Age | Commit message (Collapse) | Author |
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Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
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cutscene
In scene 33, the game briefly adds the player to the _images list, even
though no player sprites have been loaded, since it's a cutscene scene
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debugging
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modify some comments and TODOs
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