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path: root/engines/access/resources.cpp
AgeCommit message (Collapse)Author
2015-11-27ACCESS: Adding missing commaEugene Sandulenko
2015-11-27ACCESS: Silence gcc warningsPaul Gilbert
2015-11-27ACCESS: Creation of access.dat for holding Access games engine dataPaul Gilbert
2015-07-22Merge branch 'master' into mmWillem Jan Palenstijn
Conflicts: engines/access/access.cpp engines/access/asurface.h engines/access/bubble_box.cpp engines/access/bubble_box.h engines/access/martian/martian_game.cpp engines/access/player.cpp engines/access/player.h engines/access/resources.cpp engines/access/screen.cpp engines/access/screen.h engines/access/sound.cpp engines/access/sound.h
2015-07-19ACCESS: Avoid use of global constructorsMax Horn
2015-01-25ACCESS: Fix moonwalking in MMPaul Gilbert
2015-01-02ACCESS: MM - Make RMOUSE game-specificStrangerke
2014-12-18ACCESS: Constify general messagesStrangerke
2014-12-17ACCESS: Fix broken file headerStrangerke
2014-12-12ACCESS: JanitorialStrangerke
2014-12-12ACCESS: Refactored Amazon specific player loading into new AmazonPlayer classPaul Gilbert
2014-08-23ACCESS: In progress inventory display screenPaul Gilbert
2014-08-17ACCESS: Implemented cmdEndObjectPaul Gilbert
2014-08-16ACCESS: Implementing doCommandPaul Gilbert
2014-08-09ACCESS: Implemented player loadingPaul Gilbert
2014-08-06ACCESS: Split resources into a seperate file just for Amazon resourcesPaul Gilbert
2014-08-05ACCESS: Remainder of Amazon game initialization addedPaul Gilbert
2014-08-02ACCESS: Adding file loadingPaul Gilbert
2014-08-01ACCESS: Implement decoding of game cursorsPaul Gilbert
2014-08-01ACCESS: Added resources for cursorsPaul Gilbert