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path: root/engines/access/resources.cpp
AgeCommit message (Collapse)Author
2016-12-08ALL: Leave out instructions for engine data issuesBen Castricum
2016-12-06ALL: Change instructions for engine data file issuesBen Castricum
The engine data files should be included in the package, so downloading may not be the best suggestion. Instead refer to the README.
2016-12-06ALL: Unify 'wrong version of engine data' messageBen Castricum
2016-12-06ALL: Unify 'corrupted engine data' messageBen Castricum
2016-12-05ALL: Unify 'missing engine data' messageBen Castricum
2015-11-27ACCESS: Adding missing commaEugene Sandulenko
2015-11-27ACCESS: Silence gcc warningsPaul Gilbert
2015-11-27ACCESS: Creation of access.dat for holding Access games engine dataPaul Gilbert
2015-07-22Merge branch 'master' into mmWillem Jan Palenstijn
Conflicts: engines/access/access.cpp engines/access/asurface.h engines/access/bubble_box.cpp engines/access/bubble_box.h engines/access/martian/martian_game.cpp engines/access/player.cpp engines/access/player.h engines/access/resources.cpp engines/access/screen.cpp engines/access/screen.h engines/access/sound.cpp engines/access/sound.h
2015-07-19ACCESS: Avoid use of global constructorsMax Horn
2015-01-25ACCESS: Fix moonwalking in MMPaul Gilbert
2015-01-02ACCESS: MM - Make RMOUSE game-specificStrangerke
2014-12-18ACCESS: Constify general messagesStrangerke
2014-12-17ACCESS: Fix broken file headerStrangerke
2014-12-12ACCESS: JanitorialStrangerke
2014-12-12ACCESS: Refactored Amazon specific player loading into new AmazonPlayer classPaul Gilbert
2014-08-23ACCESS: In progress inventory display screenPaul Gilbert
2014-08-17ACCESS: Implemented cmdEndObjectPaul Gilbert
2014-08-16ACCESS: Implementing doCommandPaul Gilbert
2014-08-09ACCESS: Implemented player loadingPaul Gilbert
2014-08-06ACCESS: Split resources into a seperate file just for Amazon resourcesPaul Gilbert
2014-08-05ACCESS: Remainder of Amazon game initialization addedPaul Gilbert
2014-08-02ACCESS: Adding file loadingPaul Gilbert
2014-08-01ACCESS: Implement decoding of game cursorsPaul Gilbert
2014-08-01ACCESS: Added resources for cursorsPaul Gilbert