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path: root/engines/access/screen.h
AgeCommit message (Expand)Author
2014-08-30ACCESS: Added code for reading/writing savegame headers and list savesPaul Gilbert
2014-08-26ACCESS: Move Establish functions to Amazon engine, start implementing init4QuadsStrangerke
2014-08-23ACCESS: Improvements for horizontal scrollingPaul Gilbert
2014-08-23ACCESS: More implementation of CharManagerPaul Gilbert
2014-08-22ACCESS: Fixes for drawing scrolling scenesPaul Gilbert
2014-08-16ACCESS: Implementing doCommandPaul Gilbert
2014-08-15ACCESS: Implementing checkScrollPaul Gilbert
2014-08-14ACCESS: Implemented player walk methodsPaul Gilbert
2014-08-13ACCESS: Fix compiler warnings and deallocation crash on exitPaul Gilbert
2014-08-13ACCESS: Implemented cmdSpecial script opcodePaul Gilbert
2014-08-12ACCESS: Implemented window size fields setup and copyBF2VidPaul Gilbert
2014-08-12ACCESS: Implemented setBufferScan and copyRectsPaul Gilbert
2014-08-12ACCESS: Implemented copyBlocksPaul Gilbert
2014-08-11ACCESS: Implemented plotListPaul Gilbert
2014-08-10ACCESS: Implement loadPlayFieldPaul Gilbert
2014-08-10ACCESS: Beginnings of logic for drawing sprite framesPaul Gilbert
2014-08-10ACCESS: Adding sprite resources and screen savingPaul Gilbert
2014-08-09ACCESS: Implemented roomMenuPaul Gilbert
2014-08-09ACCESS: Implemented player loadingPaul Gilbert
2014-08-09ACCESS: Beginnings of animation managerPaul Gilbert
2014-08-07ACCESS: Implemented setupRoom methodPaul Gilbert
2014-08-06ACCESS: Implemented room data loadingPaul Gilbert
2014-08-05ACCESS: Add scripts classes and Amazon room setupPaul Gilbert
2014-08-05ACCESS: Implement outer room handlerPaul Gilbert
2014-08-04ACCESS: Remove graphics manager, and added more skeleton for Amazon introPaul Gilbert
2014-08-04ACCESS: Fleshed out beginning of title sequence, added Screen::clipPaul Gilbert
2014-08-02ACCESS: Added screen loading and file index load fixesPaul Gilbert
2014-08-02ACCESS: Implement fading routinesPaul Gilbert