Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-06 | ADL: Implement hires2 screen update routine | Walter van Niftrik | |
2016-06-06 | ADL: Update save game format for hires2 | Walter van Niftrik | |
Note: this breaks loading earlier savegames | |||
2016-06-06 | ADL: Move restartGame() into opcode | Walter van Niftrik | |
2016-06-06 | ADL: Load line feeds string | Walter van Niftrik | |
2016-06-06 | ADL: Add valid_cmds debug command | Alyssa Milburn | |
2016-06-06 | ADL: Add script dump and trace for hires2 | Walter van Niftrik | |
2016-06-06 | ADL: Store items in a List instead of an Array | Walter van Niftrik | |
Item IDs are not necessarily sequential | |||
2016-06-06 | ADL: Add script dump and trace for hires1 | Walter van Niftrik | |
2016-06-06 | ADL: Add Console | Walter van Niftrik | |
2016-06-06 | ADL: Move drawPic() into base class | Walter van Niftrik | |
2016-06-06 | ADL: Set room description in hires1 | Walter van Niftrik | |
2016-06-06 | ADL: Move message delay code into hires1 class | Walter van Niftrik | |
2016-06-06 | ADL: Move room-local commands into base class | Walter van Niftrik | |
2016-06-06 | ADL: Implement hires2 save/restore opcodes | Walter van Niftrik | |
Note: underlying save/restore/restart code still incomplete | |||
2016-06-06 | ADL: Add hires2 opcode 0x20 | Walter van Niftrik | |
2016-06-06 | ADL: Implement time opcode | Walter van Niftrik | |
2016-06-06 | ADL: Clean up drawItems() | Walter van Niftrik | |
2016-06-06 | ADL: Clean up handling of room value 0xfc | Walter van Niftrik | |
2016-06-06 | ADL: Rename IDI_NONE to IDI_ANY | Walter van Niftrik | |
2016-06-06 | ADL: Implement a few hires2 opcodes | Walter van Niftrik | |
2016-06-06 | ADL: Clean up opcodes | Walter van Niftrik | |
2016-06-06 | ADL: Fix move counter | Walter van Niftrik | |
2016-06-06 | ADL: Rename IDI_ITEM_MOVED to IDI_ITEM_DROPPED | Walter van Niftrik | |
2016-06-06 | ADL: Clean up script handling | Walter van Niftrik | |
2016-06-06 | ADL: Make opcodes return arg count | Walter van Niftrik | |
2016-06-06 | ADL: Replace opcode arg macro with function | Walter van Niftrik | |
2016-06-06 | ADL: Clean up opcodes | Walter van Niftrik | |
2016-06-06 | ADL: Use template for direction opcode | Walter van Niftrik | |
2016-06-06 | ADL: Use functors to implement opcodes | Walter van Niftrik | |
2016-06-06 | ADL: Load hires2 dropped item offsets | Walter van Niftrik | |
2016-06-06 | ADL: Add hires2 command loading | Walter van Niftrik | |
2016-06-06 | ADL: Fix hires2 message printing | Walter van Niftrik | |
2016-06-06 | ADL: Add bell function | Walter van Niftrik | |
2016-06-06 | ADL: Implement hires2 word wrapping | Walter van Niftrik | |
2016-06-06 | ADL: Clean up file error handling | Walter van Niftrik | |
2016-06-06 | ADL: Move hires1 drawing functions into class | Walter van Niftrik | |
2016-06-06 | ADL: Make room description hires1-only | Walter van Niftrik | |
2016-03-09 | ADL: Disable GMM restore on restart prompt | Walter van Niftrik | |
At the end of the game a restart command is executed from the global command list. As we assumed that this would not occur, we disable restoring on the restart prompt, at least for now. | |||
2016-03-09 | ADL: Fix regression in GMM saving/loading | Walter van Niftrik | |
2016-03-09 | ADL: Limit keyboard input to 256 characters | Walter van Niftrik | |
2016-03-09 | ADL: Fix shadowing warning (GCC 4.8) | Walter van Niftrik | |
2016-03-09 | ADL: Clean up HiRes1Engine class | Walter van Niftrik | |
2016-03-09 | ADL: Move ASCII print function into Display class | Walter van Niftrik | |
2016-03-09 | ADL: Refactor string handling | Walter van Niftrik | |
2016-03-09 | ADL: Move #defines into header file | Walter van Niftrik | |
2016-03-09 | ADL: Clean up AdlMetaEngine | Walter van Niftrik | |
2016-03-09 | ADL: Clean up AdlEngine class | Walter van Niftrik | |
2016-03-09 | ADL: Fix const'ness | Walter van Niftrik | |
2016-03-09 | ADL: Move functionality into base class | Walter van Niftrik | |
2016-03-09 | ADL: Improve error messages | Walter van Niftrik | |