Age | Commit message (Expand) | Author |
---|---|---|
2016-03-09 | ADL: Add restarting | Walter van Niftrik |
2016-03-09 | ADL: Put state-related members in _state struct | Walter van Niftrik |
2016-03-09 | ADL: Rename rightAngles to lineArt | Walter van Niftrik |
2016-03-09 | ADL: Move functionality into base class | Walter van Niftrik |
2016-03-09 | ADL: Add ARG #define to improve readability | Walter van Niftrik |
2016-03-09 | ADL: Rename some #defines and variables for clarity | Walter van Niftrik |
2016-03-09 | ADL: Add more #defines for literals | Walter van Niftrik |
2016-03-09 | ADL: Rename Room struct fields | Walter van Niftrik |
2016-03-09 | ADL: Rename Item struct fields | Walter van Niftrik |
2016-03-09 | ADL: Move more functionality into base class | Walter van Niftrik |
2016-03-09 | ADL: Rename AdlEngine_v1 to HiRes1Engine | Walter van Niftrik |
2016-03-09 | ADL: Move members into base class | Walter van Niftrik |
2016-03-09 | ADL: Clean-up string handling | Walter van Niftrik |
2016-03-09 | ADL: Rename game type | Walter van Niftrik |
2016-03-09 | ADL: Initial check-in for ADL engine | Walter van Niftrik |