Age | Commit message (Expand) | Author |
2016-06-06 | ADL: Clean up file error handling | Walter van Niftrik |
2016-06-06 | ADL: Move hires1 drawing functions into class | Walter van Niftrik |
2016-06-06 | ADL: Load (some) hires2 strings | Walter van Niftrik |
2016-06-06 | ADL: Load hires2 room data | Walter van Niftrik |
2016-06-06 | ADL: Make room description hires1-only | Walter van Niftrik |
2016-03-09 | ADL: Fix regression in GMM saving/loading | Walter van Niftrik |
2016-03-09 | ADL: Fix shadowing warning (GCC 4.8) | Walter van Niftrik |
2016-03-09 | ADL: Clean up HiRes1Engine class | Walter van Niftrik |
2016-03-09 | ADL: Move ASCII print function into Display class | Walter van Niftrik |
2016-03-09 | ADL: Refactor string handling | Walter van Niftrik |
2016-03-09 | ADL: Move #defines into header file | Walter van Niftrik |
2016-03-09 | ADL: Clean up AdlMetaEngine | Walter van Niftrik |
2016-03-09 | ADL: Clean up AdlEngine class | Walter van Niftrik |
2016-03-09 | ADL: Fix const'ness | Walter van Niftrik |
2016-03-09 | ADL: Move functionality into base class | Walter van Niftrik |
2016-03-09 | ADL: Make frame buffer linear | Walter van Niftrik |
2016-03-09 | ADL: Add save game meta info support | Walter van Niftrik |
2016-03-09 | ADL: Add GMM loading and saving | Walter van Niftrik |
2016-03-09 | ADL: Move input code into AdlEngine | Walter van Niftrik |
2016-03-09 | ADL: Add loading from launcher | Walter van Niftrik |
2016-03-09 | ADL: Add functions to adjust for 1-based arrays | Walter van Niftrik |
2016-03-09 | ADL: Add save game support | Walter van Niftrik |
2016-03-09 | ADL: Add restarting | Walter van Niftrik |
2016-03-09 | ADL: Put state-related members in _state struct | Walter van Niftrik |
2016-03-09 | ADL: Rename rightAngles to lineArt | Walter van Niftrik |
2016-03-09 | ADL: Move functionality into base class | Walter van Niftrik |
2016-03-09 | ADL: Rename some #defines and variables for clarity | Walter van Niftrik |
2016-03-09 | ADL: Add more #defines for literals | Walter van Niftrik |
2016-03-09 | ADL: Rename Room struct fields | Walter van Niftrik |
2016-03-09 | ADL: Use #defines instead of literals | Walter van Niftrik |
2016-03-09 | ADL: Rename Item struct fields | Walter van Niftrik |
2016-03-09 | ADL: Move more functionality into base class | Walter van Niftrik |
2016-03-09 | ADL: Rename AdlEngine_v1 to HiRes1Engine | Walter van Niftrik |
2016-03-09 | ADL: Remove dead code | Walter van Niftrik |
2016-03-09 | ADL: Move members into base class | Walter van Niftrik |
2016-03-09 | ADL: Clean-up string handling | Walter van Niftrik |
2016-03-09 | ADL: Rename game type | Walter van Niftrik |
2016-03-09 | ADL: Initial check-in for ADL engine | Walter van Niftrik |