Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-05 | ADL: Move shape drawing into base gfx class | Walter van Niftrik | |
2017-02-23 | ADL: Fix hires6 canSaveGameStateCurrently() | Walter van Niftrik | |
2017-02-23 | ADL: Reset linesPrinted in game loop | Walter van Niftrik | |
2017-02-17 | ADL: Implement hires6 action opcode 0x0b | Walter van Niftrik | |
2017-02-15 | ADL: Fix hires6 conditional opcode 0x0a | Walter van Niftrik | |
2017-01-30 | ADL: Clear screen with white in v2+ | Walter van Niftrik | |
This fixes hires5, region 14, room 29 | |||
2017-01-27 | ADL: Add support for printing bell character | Walter van Niftrik | |
2017-01-17 | ADL: Implement hires5 time machine animation | Walter van Niftrik | |
2017-01-15 | ADL: Implement hires5 'win game' opcode | Walter van Niftrik | |
2017-01-14 | ADL: Add Sound class | Walter van Niftrik | |
2016-12-28 | ADL: Implement hires5 game loop | Walter van Niftrik | |
2016-12-23 | ADL: Fix warnings | Walter van Niftrik | |
2016-12-23 | ADL: Implement hires5 savegames | Walter van Niftrik | |
2016-12-22 | ADL: Make 'room' debug command behave like opcode | Walter van Niftrik | |
2016-12-22 | ADL: Add region support to script dumper | Walter van Niftrik | |
2016-12-18 | ADL: Add workarounds for hires5 | Walter van Niftrik | |
2016-12-16 | ADL: Partially implement hires5 opcodes | Walter van Niftrik | |
2016-12-11 | ADL: Load hires5 data | Walter van Niftrik | |
2016-11-10 | ADL: Use a quit flag instead of calling quitGame() | Walter van Niftrik | |
This makes the game quit promptly instead of waiting for the quit event to come through the pipeline. | |||
2016-08-28 | ADL: Load hires4 dropped-item offsets | Walter van Niftrik | |
2016-08-21 | ADL: Add "current picture" variable to state | Walter van Niftrik | |
This mimics the behavior of the original engine. Note that for hires2, this patch adds some glitches that are also present in the original, and removes some glitches that are not. | |||
2016-06-06 | ADL: Fix warnings | Eugene Sandulenko | |
2016-06-06 | ADL: Fix GCC 4.9 shadow warnings | Walter van Niftrik | |
2016-06-06 | ADL: Implement hires6 verb/noun error messages | Walter van Niftrik | |
2016-06-06 | ADL: Implement hires6 item descriptions | Walter van Niftrik | |
2016-06-06 | ADL: Implement hires6 showRoom() var handling | Walter van Niftrik | |
2016-06-06 | ADL: Implement hires6 cond opcode 0xa | Walter van Niftrik | |
2016-06-06 | ADL: Partially implement hires6 var handling | Walter van Niftrik | |
2016-06-06 | ADL: Separate game-specific state init | Walter van Niftrik | |
2016-06-06 | ADL: Load messages on demand | Walter van Niftrik | |
2016-06-06 | ADL: Add loadMessage function | Walter van Niftrik | |
2016-06-06 | ADL: Implement hires2 screen update routine | Walter van Niftrik | |
2016-06-06 | ADL: Clean-up | Walter van Niftrik | |
2016-06-06 | ADL: Move restartGame() into opcode | Walter van Niftrik | |
2016-06-06 | ADL: Load line feeds string | Walter van Niftrik | |
2016-06-06 | ADL: Add valid_cmds debug command | Alyssa Milburn | |
2016-06-06 | ADL: Add script dump and trace for hires2 | Walter van Niftrik | |
2016-06-06 | ADL: Store items in a List instead of an Array | Walter van Niftrik | |
Item IDs are not necessarily sequential | |||
2016-06-06 | ADL: Add script dump and trace for hires1 | Walter van Niftrik | |
2016-06-06 | ADL: Add verbs and nouns debug commands | Walter van Niftrik | |
2016-06-06 | ADL: Add Console | Walter van Niftrik | |
2016-06-06 | ADL: Move drawPic() into base class | Walter van Niftrik | |
2016-06-06 | ADL: Use HashMaps for room/global pics | Walter van Niftrik | |
2016-06-06 | ADL: Set room description in hires1 | Walter van Niftrik | |
2016-06-06 | ADL: Move message delay code into hires1 class | Walter van Niftrik | |
2016-06-06 | ADL: Move room-local commands into base class | Walter van Niftrik | |
2016-06-06 | ADL: Refactor disk classes | Walter van Niftrik | |
2016-06-06 | ADL: Use new disk class in hires1 | Walter van Niftrik | |
2016-06-06 | ADL: Use DiskImage class in hires2 | Walter van Niftrik | |
2016-06-06 | ADL: Implement hires2 save/restore opcodes | Walter van Niftrik | |
Note: underlying save/restore/restart code still incomplete |