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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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adl
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hires1.cpp
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Author
2016-06-06
ADL: Store items in a List instead of an Array
Walter van Niftrik
2016-06-06
ADL: Add script dump and trace for hires1
Walter van Niftrik
2016-06-06
ADL: Move drawPic() into base class
Walter van Niftrik
2016-06-06
ADL: Remove unused DrawPic color parameter
Walter van Niftrik
2016-06-06
ADL: Use HashMaps for room/global pics
Walter van Niftrik
2016-06-06
ADL: Set room description in hires1
Walter van Niftrik
2016-06-06
ADL: Move message delay code into hires1 class
Walter van Niftrik
2016-06-06
ADL: Refactor disk classes
Walter van Niftrik
2016-06-06
ADL: Add support for hires1 disk image
Walter van Niftrik
2016-06-06
ADL: Use new disk class in hires1
Walter van Niftrik
2016-06-06
ADL: Use DiskImage class in hires2
Walter van Niftrik
2016-06-06
ADL: Fix move counter
Walter van Niftrik
2016-06-06
ADL: Add partial hires2 item drawing
Walter van Niftrik
2016-06-06
ADL: Fix hires2 message printing
Walter van Niftrik
2016-06-06
ADL: Implement hires2 word wrapping
Walter van Niftrik
2016-06-06
ADL: Clean up file error handling
Walter van Niftrik
2016-06-06
ADL: Move hires1 drawing functions into class
Walter van Niftrik
2016-06-06
ADL: Load (some) hires2 strings
Walter van Niftrik
2016-06-06
ADL: Load hires2 room data
Walter van Niftrik
2016-06-06
ADL: Make room description hires1-only
Walter van Niftrik
2016-03-09
ADL: Clean up HiRes1Engine class
Walter van Niftrik
2016-03-09
ADL: Move ASCII print function into Display class
Walter van Niftrik
2016-03-09
ADL: Refactor string handling
Walter van Niftrik
2016-03-09
ADL: Move #defines into header file
Walter van Niftrik
2016-03-09
ADL: Clean up AdlMetaEngine
Walter van Niftrik
2016-03-09
ADL: Clean up AdlEngine class
Walter van Niftrik
2016-03-09
ADL: Fix const'ness
Walter van Niftrik
2016-03-09
ADL: Move functionality into base class
Walter van Niftrik
2016-03-09
ADL: Improve error messages
Walter van Niftrik
2016-03-09
ADL: Clean up line drawing
Walter van Niftrik
2016-03-09
ADL: Add more #defines to replace literals
Walter van Niftrik
2016-03-09
ADL: Clean up Display class
Walter van Niftrik
2016-03-09
ADL: Clean up Display class
Walter van Niftrik
2016-03-09
ADL: Make frame buffer linear
Walter van Niftrik
2016-03-09
ADL: Fix "don't understand" parser response override
Walter van Niftrik
2016-03-09
ADL: Add GMM loading and saving
Walter van Niftrik
2016-03-09
ADL: Move input code into AdlEngine
Walter van Niftrik
2016-03-09
ADL: Add loading from launcher
Walter van Niftrik
2016-03-09
ADL: Add functions to adjust for 1-based arrays
Walter van Niftrik
2016-03-09
ADL: Use #define instead of literal
Walter van Niftrik
2016-03-09
ADL: Add restarting
Walter van Niftrik
2016-03-09
ADL: Put state-related members in _state struct
Walter van Niftrik
2016-03-09
ADL: Rename rightAngles to lineArt
Walter van Niftrik
2016-03-09
ADL: Move functionality into base class
Walter van Niftrik
2016-03-09
ADL: Rename some #defines and variables for clarity
Walter van Niftrik
2016-03-09
ADL: Rename Room struct fields
Walter van Niftrik
2016-03-09
ADL: Use #defines instead of literals
Walter van Niftrik
2016-03-09
ADL: Rename Item struct fields
Walter van Niftrik
2016-03-09
ADL: Use #defines instead of literals
Walter van Niftrik
2016-03-09
ADL: Move more functionality into base class
Walter van Niftrik
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