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path: root/engines/adl/hires1.cpp
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2016-08-29ADL: Merge hires?.h files into the cpp filesWalter van Niftrik
2016-08-28ADL: Load hires4 dropped-item offsetsWalter van Niftrik
2016-08-21ADL: Add "current picture" variable to stateWalter van Niftrik
This mimics the behavior of the original engine. Note that for hires2, this patch adds some glitches that are also present in the original, and removes some glitches that are not.
2016-06-06ADL: Fix GCC 4.9 missing initializer warningsWalter van Niftrik
2016-06-06ADL: Implement hires6 showRoom() var handlingWalter van Niftrik
2016-06-06ADL: Partially implement hires6 var handlingWalter van Niftrik
2016-06-06ADL: Separate game-specific state initWalter van Niftrik
2016-06-06ADL: Load messages on demandWalter van Niftrik
2016-06-06ADL: Add loadMessage functionWalter van Niftrik
2016-06-06ADL: Implement hires2 screen update routineWalter van Niftrik
2016-06-06ADL: Partially fix hires2 restartingWalter van Niftrik
2016-06-06ADL: Load line feeds stringWalter van Niftrik
2016-06-06ADL: Store items in a List instead of an ArrayWalter van Niftrik
Item IDs are not necessarily sequential
2016-06-06ADL: Add script dump and trace for hires1Walter van Niftrik
2016-06-06ADL: Move drawPic() into base classWalter van Niftrik
2016-06-06ADL: Remove unused DrawPic color parameterWalter van Niftrik
2016-06-06ADL: Use HashMaps for room/global picsWalter van Niftrik
2016-06-06ADL: Set room description in hires1Walter van Niftrik
2016-06-06ADL: Move message delay code into hires1 classWalter van Niftrik
2016-06-06ADL: Refactor disk classesWalter van Niftrik
2016-06-06ADL: Add support for hires1 disk imageWalter van Niftrik
2016-06-06ADL: Use new disk class in hires1Walter van Niftrik
2016-06-06ADL: Use DiskImage class in hires2Walter van Niftrik
2016-06-06ADL: Fix move counterWalter van Niftrik
2016-06-06ADL: Add partial hires2 item drawingWalter van Niftrik
2016-06-06ADL: Fix hires2 message printingWalter van Niftrik
2016-06-06ADL: Implement hires2 word wrappingWalter van Niftrik
2016-06-06ADL: Clean up file error handlingWalter van Niftrik
2016-06-06ADL: Move hires1 drawing functions into classWalter van Niftrik
2016-06-06ADL: Load (some) hires2 stringsWalter van Niftrik
2016-06-06ADL: Load hires2 room dataWalter van Niftrik
2016-06-06ADL: Make room description hires1-onlyWalter van Niftrik
2016-03-09ADL: Clean up HiRes1Engine classWalter van Niftrik
2016-03-09ADL: Move ASCII print function into Display classWalter van Niftrik
2016-03-09ADL: Refactor string handlingWalter van Niftrik
2016-03-09ADL: Move #defines into header fileWalter van Niftrik
2016-03-09ADL: Clean up AdlMetaEngineWalter van Niftrik
2016-03-09ADL: Clean up AdlEngine classWalter van Niftrik
2016-03-09ADL: Fix const'nessWalter van Niftrik
2016-03-09ADL: Move functionality into base classWalter van Niftrik
2016-03-09ADL: Improve error messagesWalter van Niftrik
2016-03-09ADL: Clean up line drawingWalter van Niftrik
2016-03-09ADL: Add more #defines to replace literalsWalter van Niftrik
2016-03-09ADL: Clean up Display classWalter van Niftrik
2016-03-09ADL: Clean up Display classWalter van Niftrik
2016-03-09ADL: Make frame buffer linearWalter van Niftrik
2016-03-09ADL: Fix "don't understand" parser response overrideWalter van Niftrik
2016-03-09ADL: Add GMM loading and savingWalter van Niftrik
2016-03-09ADL: Move input code into AdlEngineWalter van Niftrik
2016-03-09ADL: Add loading from launcherWalter van Niftrik