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2016-06-06ADL: Rename IDI_NONE to IDI_ANYWalter van Niftrik
2016-06-06ADL: Implement a few hires2 opcodesWalter van Niftrik
2016-06-06ADL: Implement final hires2 conditional opcodeWalter van Niftrik
2016-06-06ADL: Clean up opcodesWalter van Niftrik
2016-06-06ADL: Fix move counterWalter van Niftrik
2016-06-06ADL: Implement hires2 random cond opcodeWalter van Niftrik
2016-06-06ADL: Implement hires2 cond opcodes 0x01 and 0x04Walter van Niftrik
2016-06-06ADL: Rename IDI_ITEM_MOVED to IDI_ITEM_DROPPEDWalter van Niftrik
2016-06-06ADL: Add new class for second generation ADLWalter van Niftrik
2016-06-06ADL: Clean up script handlingWalter van Niftrik
2016-06-06ADL: Remove unused opcode #definesWalter van Niftrik
2016-06-06ADL: Make opcodes return arg countWalter van Niftrik
2016-06-06ADL: Replace opcode arg macro with functionWalter van Niftrik
2016-06-06ADL: Clean up opcodesWalter van Niftrik
2016-06-06ADL: Use template for direction opcodeWalter van Niftrik
2016-06-06ADL: Use functors to implement opcodesWalter van Niftrik
2016-06-06ADL: Load hires2 dropped item offsetsWalter van Niftrik
2016-06-06ADL: Add pic offsettingWalter van Niftrik
2016-06-06ADL: Add partial hires2 item drawingWalter van Niftrik
2016-06-06ADL: Enable global commands in hires2Walter van Niftrik
2016-06-06ADL: Load hires2 itemsWalter van Niftrik
2016-06-06ADL: Fix flood fill palette settingWalter van Niftrik
2016-06-06ADL: Add hires2 command loadingWalter van Niftrik
2016-06-06ADL: Add loading of room picture index for hires2Walter van Niftrik
2016-06-06ADL: Fix hires2 message printingWalter van Niftrik
2016-06-06ADL: Hook up bell in hires2Walter van Niftrik
2016-06-06ADL: Add bell functionWalter van Niftrik
2016-06-06ADL: Implement hires2 word wrappingWalter van Niftrik
2016-06-06ADL: Clean up file error handlingWalter van Niftrik
2016-06-06ADL: Move hires1 drawing functions into classWalter van Niftrik
2016-06-06ADL: Rename PictureD to GraphicsWalter van Niftrik
2016-06-06ADL: Implement hires2 PIC drawingWalter van Niftrik
2016-06-06ADL: Load (some) hires2 stringsWalter van Niftrik
2016-06-06ADL: Load hires2 room dataWalter van Niftrik
2016-06-06ADL: Make room description hires1-onlyWalter van Niftrik
2016-06-06ADL: Load verbs and nouns for hires2Walter van Niftrik
2016-06-06ADL: Implement hires2 title screenWalter van Niftrik
2016-06-06ADL: Add skeleton for Hi-Res #2Walter van Niftrik
2016-03-29ADL: Fix warningsEugene Sandulenko
2016-03-09ADL: Disable GMM restore on restart promptWalter van Niftrik
At the end of the game a restart command is executed from the global command list. As we assumed that this would not occur, we disable restoring on the restart prompt, at least for now.
2016-03-09ADL: Fix regression in GMM saving/loadingWalter van Niftrik
2016-03-09ADL: Clarify detection entryWalter van Niftrik
2016-03-09ADL: Limit keyboard input to 256 charactersWalter van Niftrik
2016-03-09ADL: Add note about fontWalter van Niftrik
2016-03-09ADL: Fix shadowing warning (GCC 4.8)Walter van Niftrik
2016-03-09ADL: Clean up HiRes1Engine classWalter van Niftrik
2016-03-09ADL: Move ASCII print function into Display classWalter van Niftrik
2016-03-09ADL: Refactor string handlingWalter van Niftrik
2016-03-09ADL: Move #defines into header fileWalter van Niftrik
2016-03-09ADL: Clean up AdlMetaEngineWalter van Niftrik