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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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adl
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Author
2016-06-06
ADL: Rename IDI_NONE to IDI_ANY
Walter van Niftrik
2016-06-06
ADL: Implement a few hires2 opcodes
Walter van Niftrik
2016-06-06
ADL: Implement final hires2 conditional opcode
Walter van Niftrik
2016-06-06
ADL: Clean up opcodes
Walter van Niftrik
2016-06-06
ADL: Fix move counter
Walter van Niftrik
2016-06-06
ADL: Implement hires2 random cond opcode
Walter van Niftrik
2016-06-06
ADL: Implement hires2 cond opcodes 0x01 and 0x04
Walter van Niftrik
2016-06-06
ADL: Rename IDI_ITEM_MOVED to IDI_ITEM_DROPPED
Walter van Niftrik
2016-06-06
ADL: Add new class for second generation ADL
Walter van Niftrik
2016-06-06
ADL: Clean up script handling
Walter van Niftrik
2016-06-06
ADL: Remove unused opcode #defines
Walter van Niftrik
2016-06-06
ADL: Make opcodes return arg count
Walter van Niftrik
2016-06-06
ADL: Replace opcode arg macro with function
Walter van Niftrik
2016-06-06
ADL: Clean up opcodes
Walter van Niftrik
2016-06-06
ADL: Use template for direction opcode
Walter van Niftrik
2016-06-06
ADL: Use functors to implement opcodes
Walter van Niftrik
2016-06-06
ADL: Load hires2 dropped item offsets
Walter van Niftrik
2016-06-06
ADL: Add pic offsetting
Walter van Niftrik
2016-06-06
ADL: Add partial hires2 item drawing
Walter van Niftrik
2016-06-06
ADL: Enable global commands in hires2
Walter van Niftrik
2016-06-06
ADL: Load hires2 items
Walter van Niftrik
2016-06-06
ADL: Fix flood fill palette setting
Walter van Niftrik
2016-06-06
ADL: Add hires2 command loading
Walter van Niftrik
2016-06-06
ADL: Add loading of room picture index for hires2
Walter van Niftrik
2016-06-06
ADL: Fix hires2 message printing
Walter van Niftrik
2016-06-06
ADL: Hook up bell in hires2
Walter van Niftrik
2016-06-06
ADL: Add bell function
Walter van Niftrik
2016-06-06
ADL: Implement hires2 word wrapping
Walter van Niftrik
2016-06-06
ADL: Clean up file error handling
Walter van Niftrik
2016-06-06
ADL: Move hires1 drawing functions into class
Walter van Niftrik
2016-06-06
ADL: Rename PictureD to Graphics
Walter van Niftrik
2016-06-06
ADL: Implement hires2 PIC drawing
Walter van Niftrik
2016-06-06
ADL: Load (some) hires2 strings
Walter van Niftrik
2016-06-06
ADL: Load hires2 room data
Walter van Niftrik
2016-06-06
ADL: Make room description hires1-only
Walter van Niftrik
2016-06-06
ADL: Load verbs and nouns for hires2
Walter van Niftrik
2016-06-06
ADL: Implement hires2 title screen
Walter van Niftrik
2016-06-06
ADL: Add skeleton for Hi-Res #2
Walter van Niftrik
2016-03-29
ADL: Fix warnings
Eugene Sandulenko
2016-03-09
ADL: Disable GMM restore on restart prompt
Walter van Niftrik
At the end of the game a restart command is executed from the global command list. As we assumed that this would not occur, we disable restoring on the restart prompt, at least for now.
2016-03-09
ADL: Fix regression in GMM saving/loading
Walter van Niftrik
2016-03-09
ADL: Clarify detection entry
Walter van Niftrik
2016-03-09
ADL: Limit keyboard input to 256 characters
Walter van Niftrik
2016-03-09
ADL: Add note about font
Walter van Niftrik
2016-03-09
ADL: Fix shadowing warning (GCC 4.8)
Walter van Niftrik
2016-03-09
ADL: Clean up HiRes1Engine class
Walter van Niftrik
2016-03-09
ADL: Move ASCII print function into Display class
Walter van Niftrik
2016-03-09
ADL: Refactor string handling
Walter van Niftrik
2016-03-09
ADL: Move #defines into header file
Walter van Niftrik
2016-03-09
ADL: Clean up AdlMetaEngine
Walter van Niftrik
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