Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-20 | ENGINES: Fix a typo | Matthew Hoops | |
2011-06-16 | ENGINES: Warn user about games marked with ADGF_UNSTABLE flags | Tarek Soliman | |
ADGF_UNSTABLE is always warned about. ADGF_TESTING is only warned about when running configure with --enable-relase. Both warnings are subject to the enable_wip_game_warning config option. | |||
2011-06-14 | DETECTOR: Change ADFileBasedFallback::desc to ADGameDescription pointer | Max Horn | |
2011-06-14 | DETECTOR: Remove kADFlagPrintWarningOnFileBasedFallback | Max Horn | |
2011-06-14 | DETECTOR: Treat file based fallback like any other fallback method | Max Horn | |
2011-06-14 | DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect() | Max Horn | |
Also reorder the parameters of composeFileHashMap, placing the "return value" first. | |||
2011-06-14 | DETECTOR: Change detectGameFilebased return value | Max Horn | |
2011-06-14 | DETECTOR: Cleanup, extend doxygen comments | Max Horn | |
2011-06-14 | DETECTOR: Separate code for handling obsolete gameids from advanced detector | Max Horn | |
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID, and AdvancedDetector::findGameID now is Engines::findGameID. Doxygen comments were added or improved | |||
2011-06-14 | DETECTOR: Merge ADParams into AdvancedMetaEngine | Max Horn | |
2011-06-10 | DETECTOR: Turn some internal func of AdvancedMetaEngine into methods | Max Horn | |
The eventual goal here is to make it easier (well, *possible*) for subclasses to modify the detector behavior, e.g. to implement custom fallback detection. One immediate goal could be to move the filebased fallback detector into a subclass. | |||
2011-06-10 | DETECTOR: Make updateGameDescriptor a method of AdvancedMetaEngine | Max Horn | |
2011-06-10 | DETECTOR: Add AdvancedMetaEngine constructor which works without ADParams | Max Horn | |
2011-06-01 | DETECTOR: Get rid of unused kADFlagDontAugmentPreferredTarget | Max Horn | |
It doesn't seem very useful to keep this around for future uses, either, at least I couldn't think of a convincing argument. If we really need something like this one day again, it is trivial enough to add it back. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-27 | DETECTOR: Reserve 16 bits for generic ADGameFlags | Max Horn | |
2010-11-07 | DETECTOR: Get rid of ADGF_KEEPMATCH | Max Horn | |
Also fix some typos, and minor tweaks svn-id: r54118 | |||
2010-08-25 | AD: Implement AGDF_PIRATED flag. | Eugene Sandulenko | |
svn-id: r52384 | |||
2010-08-24 | COMMON: Constify directoryGlobs variable in ADParams. | Johannes Schickel | |
svn-id: r52335 | |||
2010-08-01 | AdvancedDetector: Introduce new flag GF_ADDENGLISH | Eugene Sandulenko | |
It is convenient for localized games which always have English as fallback, thus English will be selectable from GUI. svn-id: r51593 | |||
2010-08-01 | AdvancedDetector: Introducing AD_LISTEND, another convenience macro | Eugene Sandulenko | |
svn-id: r51590 | |||
2010-06-15 | AdvancedDetector: Add new parameter directoryGlobs. | Eugene Sandulenko | |
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788 | |||
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko | |
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653 | |||
2010-05-10 | Add support to the MacResManager and AdvancedDetector to take the md5 of a ↵ | Matthew Hoops | |
resource fork. This introduces a new flag, ADGF_MACRESFORK, which when set will take the md5 and size from the resource fork instead of the data fork. svn-id: r48997 | |||
2010-01-03 | Introduced new ADGF flag ADGF_USEEXTRAASTITLE. | Eugene Sandulenko | |
Documented ADFlags. svn-id: r46946 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 |