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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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agi.cpp
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Author
2010-06-18
AGI: Change some #defines to enums
Max Horn
2010-06-15
Sound: add PCJR as a pseudodriver.
Eugene Sandulenko
2010-06-15
AGI: Implement FR #2813133.
Eugene Sandulenko
2010-06-15
AGI: Implement FR #1913900.
Eugene Sandulenko
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-05-04
Move initGraphics and initCommonGFX from to new header.
Max Horn
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-03
Reduce header dependencies for AGI engine.
Eugene Sandulenko
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-20
AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase
Max Horn
2009-08-22
Properly uninitialize timer used in AgiEngine.
Johannes Schickel
2009-07-25
Move the event recorder to its own class (EventRecoder inside common/EventRec...
Johannes Schickel
2009-07-22
Move functions from agi.cpp to more appropriate files.
Eugene Sandulenko
2009-07-22
Fix bug #2823762: "AGI: PQ1 All function keys are broken after restart"
Eugene Sandulenko
2009-06-17
Preliminary support for CoCo3 music.
Eugene Sandulenko
2009-06-16
Disable music for CoCo3 games. It has different format.
Eugene Sandulenko
2009-06-06
Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F...
Eugene Sandulenko
2009-06-06
Implement fence.mouse opcode
Eugene Sandulenko
2009-06-06
Implement hold.key and release.key opcodes
Eugene Sandulenko
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Implement scummvm.ini flag features for AGI engine
Eugene Sandulenko
2009-06-06
Fix bug #2026605: "SQ2: Have to wait after dying to do anything."
Eugene Sandulenko
2009-06-06
Stop abusing game flag.
Eugene Sandulenko
2009-06-06
Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"
Eugene Sandulenko
2009-06-06
Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"
Eugene Sandulenko
2009-06-06
Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly"
Eugene Sandulenko
2009-06-06
Whitespace fixes and C++ comments
Eugene Sandulenko
2009-05-11
Fix bug #1946262: "LSL1: Age Verification answer input not working"
Eugene Sandulenko
2009-03-10
Add FIXME comment in AgiEngine::syncSoundSettings.
Johannes Schickel
2009-02-12
Fix for bug #2541237 - "AGI: Restart quits ScummVM"
Filippos Karapetis
2009-01-30
Renamed SpecialDebugLevel to DebugChannel
Max Horn
2008-11-14
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
Johannes Schickel
2008-11-06
Switched various Engine APIs to use Common::Error
Max Horn
2008-10-06
Added new type Engine::Feature; pushed down some #include dependencies
Max Horn
2008-09-03
Moved check for shouldRTL() from engines to scummvm_main
Max Horn
2008-08-10
Added Autosave support for AGI
Christopher Page
2008-07-15
Reverted an incorrect change to AGI
Christopher Page
2008-07-10
Removed unnecessary #inlcudes
Christopher Page
2008-07-07
Agi works with the new GMM implementation
Christopher Page
2008-07-07
Sound settings for AGI are now configurable through the GMM
Christopher Page
2008-06-24
Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So f...
Christopher Page
2008-05-27
AGI: Modified AGI Engine to shutdown without using system->quit
Christopher Page
2008-05-24
AGI: Fixed two memory leaks when returning to launcher from AGI Engine
Christopher Page
2008-04-22
Fix initialization of Apple //gs sound
Eugene Sandulenko
2008-04-10
Allow the predictive dialog to be shown when ego cannot be moved (i.e. when _...
Filippos Karapetis
2008-02-15
Merged lots of _mixer->isReady() warnings into a single one in Engine constru...
Max Horn
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
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