Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-04-24 | Patch #1705791: Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority line | Filippos Karapetis | |
Modify a workaround made for SQ1 to work on SQ1 only, not all AGI games. This fixes bug #1648396 with SQ2, a bug with LSL1 (Sarien bug #925074) and possibly others svn-id: r26589 | |||
2007-04-22 | Fix for loading savegames from the command line. | Eugene Sandulenko | |
svn-id: r26567 | |||
2007-04-21 | Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions" | Eugene Sandulenko | |
svn-id: r26562 | |||
2007-04-21 | Patch #1704575: 'Fix for #1692346: "KQ2: Cannot leave menu"' | Eugene Sandulenko | |
svn-id: r26561 | |||
2007-03-25 | Removed code that at least for now is presumed dead. | Torbjörn Andersson | |
svn-id: r26304 | |||
2007-03-17 | Allow synthetic events in dialog windows, e.g. so you can use keyboard repeat | Torbjörn Andersson | |
when scrolling the list of savegames. svn-id: r26175 | |||
2007-03-12 | Some usability improvements to the save/load dialog: The scrollbar uses the | Torbjörn Andersson | |
top/bottom position only when the first/last slot is in view, save slots are numbered, and when saving over an old savegame, the description input field is pre-filled with the old description. That last one is particularly useful if you save to the same slot repeatedly while doing something insanely dangerous like, say, walking from one side of the screen to the other. ("Almost there... almost there... oops.") svn-id: r26105 | |||
2007-03-12 | Patch #1678264: "AGI: Extending the number of save slots" | Eugene Sandulenko | |
svn-id: r26098 | |||
2007-02-26 | Removing dead code | Max Horn | |
svn-id: r25878 | |||
2007-02-20 | More header consistency fixes. (Actually, there was nothing at all to keep | Torbjörn Andersson | |
font.h from being included multiple times.) svn-id: r25744 | |||
2007-02-13 | Get rid of _opt. Cleanup. | Eugene Sandulenko | |
svn-id: r25549 | |||
2007-02-12 | Fingolfin's patch for improving dictionary loading speed. Applied as is. | Eugene Sandulenko | |
svn-id: r25503 | |||
2007-02-11 | Improve detection. Remove redundant md5s | Eugene Sandulenko | |
svn-id: r25486 | |||
2007-02-10 | Get rid of AGI_AMIGA and use platform setting instead. | Eugene Sandulenko | |
svn-id: r25469 | |||
2007-02-03 | Fixing various doxygen warnings | Max Horn | |
svn-id: r25362 | |||
2007-01-21 | Reduce dependency from common/advancedDetector.h | Eugene Sandulenko | |
svn-id: r25156 | |||
2007-01-16 | Formating names in source code | Paweł Kołodziejski | |
svn-id: r25101 | |||
2007-01-12 | Fixed version number printing in alt-d dialogue box | Stuart George | |
svn-id: r25070 | |||
2007-01-12 | Slighty modified patch #1631229: "Revamp of AGI savegame system" | Eugene Sandulenko | |
svn-id: r25069 | |||
2007-01-07 | Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup | Max Horn | |
svn-id: r25047 | |||
2007-01-06 | Removed almost all the remaining hires code. | David Symonds | |
svn-id: r25037 | |||
2007-01-06 | Another set of unused hires code bites the dust. | David Symonds | |
svn-id: r25036 | |||
2007-01-06 | Extended text rendering code to allow "checkerboarding", and switch menu code | David Symonds | |
to using this checkerboard effect for disabled menu items (this is how Sierra's interpreter works). svn-id: r25024 | |||
2006-12-19 | Added AdvancedDetection to AGI engine. Only added KQ1 for testing | Stuart George | |
svn-id: r24877 | |||
2006-12-06 | Fixing some compiler warnings | Max Horn | |
svn-id: r24812 | |||
2006-12-06 | Fixed compile errors (for me at least). Still plenty of warnings, though. | Torbjörn Andersson | |
svn-id: r24809 | |||
2006-12-06 | first phase of objectisation of agi engine | Paweł Kołodziejski | |
svn-id: r24808 | |||
2006-12-06 | Enable yet unfinished IIgs sound, but this prevents IIgs games from crashing. | Eugene Sandulenko | |
svn-id: r24807 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 | |||
2006-09-16 | Reduce code duplication | Max Horn | |
svn-id: r23888 | |||
2006-05-25 | Minor cleanup and formatting | Eugene Sandulenko | |
svn-id: r22634 | |||
2006-05-25 | Made CGA rendering, EGA/VGA palette selectable via render_mode | Eugene Sandulenko | |
svn-id: r22632 | |||
2006-05-24 | converted to scummvm console style | Paweł Kołodziejski | |
svn-id: r22618 | |||
2006-05-24 | Fix a const warning | Max Horn | |
svn-id: r22615 | |||
2006-05-24 | Fixed most - not all - GCC warnings. | Torbjörn Andersson | |
svn-id: r22614 | |||
2006-05-24 | From what I understand, the __ prefix is generally reserved for system headers, | Torbjörn Andersson | |
so I've removed most of them. There's still some in list.h, but that should probably be replaced by our own list handler some day. svn-id: r22611 | |||
2006-05-24 | removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES | Paweł Kołodziejski | |
svn-id: r22609 | |||
2006-05-24 | include mouse support always | Paweł Kołodziejski | |
svn-id: r22605 | |||
2006-05-23 | imported AGI engine | Paweł Kołodziejski | |
svn-id: r22588 |