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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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detection.cpp
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Author
2009-01-12
consistency fix and add a new line
Matthew Hoops
2009-01-11
Fix regression when gameids were los for some fanmade games
Eugene Sandulenko
2009-01-08
Fixed slight regression
Filippos Karapetis
2009-01-08
Give more detailed info on recently added KQ4 detection entry (It's KQ4 v2.0,...
Kari Salminen
2009-01-08
Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo along th...
Eugene Sandulenko
2009-01-07
Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as provided by Us...
Kari Salminen
2009-01-07
Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as MAC Version"
Eugene Sandulenko
2009-01-07
Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping"
Eugene Sandulenko
2009-01-03
Considerably shortened the detection table with use of macros.
Eugene Sandulenko
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-11-10
AGI save games now contain thumbnails and creation date/time (visible from th...
Filippos Karapetis
2008-11-09
- The GMM save dialog is now working for all engines which support the approp...
Filippos Karapetis
2008-11-06
Simplified AdvancedMetaEngine::fallbackDetect usage
Max Horn
2008-11-05
Got rid of the unused 'filename' attribute in SaveStateDescriptor
Max Horn
2008-11-04
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...
Max Horn
2008-10-26
Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ...
Filippos Karapetis
2008-10-02
Renamed FilesystemNode -> FSNode
Max Horn
2008-09-30
AGI: Got rid of yet another unwarranted use of FSNode::getPath
Max Horn
2008-09-11
Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
Johannes Schickel
2008-09-03
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...
Max Horn
2008-08-16
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...
Christopher Page
2008-08-15
Defined some MetaEngineFeatures for the engines, the launcher uses these feat...
Christopher Page
2008-07-30
Added support for Savestates to be loaded from the launcher
Christopher Page
2008-07-28
Added --list-saves support for AGI
Christopher Page
2008-06-11
No need to specify CaseSensitiveString_Hash explicitly anymore
Max Horn
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-04-29
Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost ...
Filippos Karapetis
2008-04-20
Add another verions of fanmade game Kings Quest 2 1/4 mentioned in
Eugene Sandulenko
2008-04-05
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...
Max Horn
2008-04-01
Add detection entry for Serguei's Destiny II Demo v1.3.1 (March 22nd 2008).
Kari Salminen
2008-03-15
Got rid of EncapsulatedADGameDesc
Max Horn
2008-03-14
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...
Max Horn
2008-03-14
Advanced Detector: Changed fallback detector from a callback function pointer...
Max Horn
2008-02-13
Fix for bug #1883989 (AGI: Jolimie freezes). Game's detection entry had its p...
Kari Salminen
2008-02-12
Tiny fix to autodetected game's naming (Removes an extra space).
Kari Salminen
2008-02-12
Added better AGIPAL autodetect to the AGI's fallback detector (Now checks fil...
Kari Salminen
2008-02-08
Initial support for plugin types
Jordi Vilalta Prat
2008-02-03
Revised Engine plugin API to only provide a single func which returns a MetaE...
Max Horn
2008-02-03
Changed "COMPATIBLITY" to "COMPATIBILITY".
Torbjörn Andersson
2008-02-02
Moved AdvancedMetaEngine to namespace Common
Max Horn
2008-02-02
New MetaEngine class (work in progress to replace the current Engine plugin A...
Max Horn
2008-01-29
Combined two cases that did the exact same thing (In a switch-clause).
Kari Salminen
2008-01-24
Added detection for fanmade AGI game Enclosure v1.03.
Kari Salminen
2008-01-07
Add detection data for a finished fanmade AGI game Naturette IV (2007-10-05).
Kari Salminen
2008-01-03
Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette ...
Kari Salminen
2008-01-03
Fix for the Space Trek sprite duplication bug (#1659209). Makes commands posi...
Kari Salminen
2008-01-02
Add GF_OLDAMIGAV20 game flag for correctly setting computer type (v20 i.e. vC...
Kari Salminen
2007-12-09
cleanup
Max Horn
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-09-24
allow Winnie Apple II to start up, however room images are slightly distorted...
Matthew Hoops
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