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path: root/engines/agi/graphics.cpp
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2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
recently added (cursor) palette manager) so that the cursor can be properly restored after returning from the GUI. If there's any C++ magic that can keep the backend functions from being called by anything else than these managing classes, that would probably be a good idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps there are at least some backends that will no longer need to? svn-id: r22639
2006-05-25Made CGA rendering, EGA/VGA palette selectable via render_modeEugene Sandulenko
svn-id: r22632
2006-05-24converted to scummvm console stylePaweł Kołodziejski
svn-id: r22618
2006-05-24Update only dirty rects instead of fullscreen updateEugene Sandulenko
svn-id: r22617
2006-05-24Fixed most - not all - GCC warnings.Torbjörn Andersson
svn-id: r22614
2006-05-24removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRESPaweł Kołodziejski
svn-id: r22609
2006-05-24include mouse support alwaysPaweł Kołodziejski
svn-id: r22605
2006-05-24opsPaweł Kołodziejski
svn-id: r22604
2006-05-24formating a bitPaweł Kołodziejski
svn-id: r22603
2006-05-24removed not used anymore variablePaweł Kołodziejski
svn-id: r22602
2006-05-24strip one level of funcPaweł Kołodziejski
svn-id: r22601
2006-05-23imported AGI enginePaweł Kołodziejski
svn-id: r22588