Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-06 | Cleanup | Eugene Sandulenko | |
svn-id: r41254 | |||
2009-06-06 | Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly" | Eugene Sandulenko | |
svn-id: r41240 | |||
2007-11-23 | cleanup | Max Horn | |
svn-id: r29617 | |||
2007-09-23 | Add support for Russian versions of AGI games | Eugene Sandulenko | |
svn-id: r29056 | |||
2007-09-21 | Minimize changes to the mouse cursor's palette | Filippos Karapetis | |
svn-id: r29002 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-05 | Only change the cursor palette when the mouse hovers over a hotspot in ↵ | Filippos Karapetis | |
Mickey, not the whole cursor. This is a much faster operation, which also gives better results svn-id: r28860 | |||
2007-09-02 | Text in Mickey is shown correctly now. Also, removed an obsolete function ↵ | Filippos Karapetis | |
declaration of PutPixel() svn-id: r28835 | |||
2007-09-01 | An early WIP of PreAGI (TrollVM) support | Eugene Sandulenko | |
svn-id: r28787 | |||
2007-07-15 | Added 3 different Amiga AGI palettes (From oldest to newest). Changed ↵ | Kari Salminen | |
initPalette so its easier to enable the usage of those palettes later. svn-id: r28114 | |||
2007-07-10 | Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode. | Kari Salminen | |
svn-id: r28015 | |||
2007-07-10 | Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. ↵ | Kari Salminen | |
It's next. svn-id: r28014 | |||
2007-07-06 | Added Amiga-style mouse cursor. Used with Amiga-render mode. | Kari Salminen | |
svn-id: r27938 | |||
2007-07-06 | Tidied up and simplified AGI mouse cursor management. | Kari Salminen | |
svn-id: r27937 | |||
2007-06-25 | Removed obsolete code for setting transparent debugging console colors. | Kari Salminen | |
svn-id: r27714 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-22 | - Save AGIPAL resource number properly | Eugene Sandulenko | |
- Move GfxMgr constructor to .cpp file svn-id: r26278 | |||
2007-03-22 | - adding support for saving AGIPAL games | Matthew Hoops | |
- adding debug comment when using a new AGIPAL palette - changing so that only pal.101-109 files are used and not pal.100, as AGIPAL starts at 101 svn-id: r26277 | |||
2007-03-21 | adding AGIPAL support (for changing palettes in some fan games) Patch:1684685 | Matthew Hoops | |
svn-id: r26270 | |||
2007-01-16 | Formating names in source code | Paweł Kołodziejski | |
svn-id: r25101 | |||
2007-01-06 | Another set of unused hires code bites the dust. | David Symonds | |
svn-id: r25036 | |||
2007-01-06 | Extended text rendering code to allow "checkerboarding", and switch menu code | David Symonds | |
to using this checkerboard effect for disabled menu items (this is how Sierra's interpreter works). svn-id: r25024 | |||
2006-12-06 | first phase of objectisation of agi engine | Paweł Kołodziejski | |
svn-id: r24808 | |||
2006-11-06 | Predictive input for AGI engine. To Do: | Eugene Sandulenko | |
- Multitap - scummvm.ini-based dictionary path - speedup dictionary loading svn-id: r24635 | |||
2006-05-24 | Fixed most - not all - GCC warnings. | Torbjörn Andersson | |
svn-id: r22614 | |||
2006-05-24 | From what I understand, the __ prefix is generally reserved for system headers, | Torbjörn Andersson | |
so I've removed most of them. There's still some in list.h, but that should probably be replaced by our own list handler some day. svn-id: r22611 | |||
2006-05-24 | removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES | Paweł Kołodziejski | |
svn-id: r22609 | |||
2006-05-24 | strip one level of func | Paweł Kołodziejski | |
svn-id: r22601 | |||
2006-05-23 | imported AGI engine | Paweł Kołodziejski | |
svn-id: r22588 |