index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
agi
/
picture.cpp
Age
Commit message (
Expand
)
Author
2007-09-02
The dimensions of the picture resources in preagi games is different for each...
Filippos Karapetis
2007-09-02
The picture files in Mickey have a different width
Filippos Karapetis
2007-09-02
Merged all the different picture decoding functions
Filippos Karapetis
2007-09-01
Fix regression
Eugene Sandulenko
2007-09-01
An early WIP of PreAGI (TrollVM) support
Eugene Sandulenko
2007-09-01
Add older picture formats parsers
Eugene Sandulenko
2007-06-26
Fix saving & restoring with AGI256 and AGI256-2 games.
Kari Salminen
2007-06-25
Fix priority screen showing when using AGI256 or AGI256-2.
Kari Salminen
2007-06-20
Make drawing & blitting always use the correct screen
Kari Salminen
2007-06-20
Add AGI256 picture resource decoding support to PictureMgr::decodePicture.
Kari Salminen
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-01-27
Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games ...
Stuart George
2007-01-16
Fix a minor compiler warning.
David Symonds
2007-01-16
Formating names in source code
Paweł Kołodziejski
2007-01-12
Slighty modified patch #1631229: "Revamp of AGI savegame system"
Eugene Sandulenko
2007-01-06
Removed almost all the remaining hires code.
David Symonds
2007-01-06
Start removing hires code from AGI engine.
David Symonds
2006-12-06
first phase of objectisation of agi engine
Paweł Kołodziejski
2006-10-15
Added some more const keywords
Max Horn
2006-05-24
Fixed most - not all - GCC warnings.
Torbjörn Andersson
2006-05-24
removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES
Paweł Kołodziejski
2006-05-23
imported AGI engine
Paweł Kołodziejski
[prev]