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path: root/engines/agi/picture.cpp
AgeCommit message (Expand)Author
2016-02-09AGI: Fix various CIDsMartin Kiewitz
2016-02-02AGI: Fix formatting.Johannes Schickel
2016-01-31AGI: fix warningsMartin Kiewitz
2016-01-29AGI: use Common::RenderMode instead of its ownMartin Kiewitz
2016-01-29AGI: graphics rewrite + cleanupMartin Kiewitz
2014-02-18AGI: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-14ALL: colour -> colorMax Horn
2010-09-25AGI: Fix C64 AGI picturesMatthew Hoops
2010-06-15AGI: Fix bug #2825278.Eugene Sandulenko
2010-01-03Reduce header dependencies for AGI engine.Eugene Sandulenko
2009-06-06CleanupEugene Sandulenko
2009-06-06Whitespace fixes and C++ commentsEugene Sandulenko
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2007-12-13Use CLIP template for clipping in the AGI engineFilippos Karapetis
2007-12-09cleanupMax Horn
2007-12-08Fix compiler warningMax Horn
2007-12-06Move AGI engine back to custom line drawing routine as it caused regressionsEugene Sandulenko
2007-12-05Remove now obsolete commentFilippos Karapetis
2007-11-28Fixes Mickey and Gold rush. Not the cleanest fix but tested and worksStuart George
2007-11-28Fix regression from r28850 that rewrote all pattern data. Fixes agi v3 circle...Stuart George
2007-11-25Switch AGI to common drawLine() as wellEugene Sandulenko
2007-11-22Objects in Mickey's Space Adventure are shown correctly nowFilippos Karapetis
2007-11-22Refactore the AGI floodfill codeMax Horn
2007-11-21CleanupFilippos Karapetis
2007-11-21Fixed usage of Common::Stack.Johannes Schickel
2007-11-21Oops, Common::Stack should be used instead of Common::FixedStackFilippos Karapetis
2007-11-21Common::FixedStack is used now for AGI flood fill routinesFilippos Karapetis
2007-09-22Make sure that picture fill doesn't go out of the picture's bounds, since pre...Filippos Karapetis
2007-09-21Removed an unnecessary picture update when drawing crystal objects in MickeyFilippos Karapetis
2007-09-21The animation of the crystals in Mickey is shown correctly nowFilippos Karapetis
2007-09-20Last pieces of Troll's Tale. Only missing thing is soundEugene Sandulenko
2007-09-20Implement inventory in Troll's TaleEugene Sandulenko
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-19Don't free the picture buffer inside decodePicture(). The buffer should (and ...Filippos Karapetis
2007-09-18Fix picture drawing in Troll's Tale. Implement room navigation.Eugene Sandulenko
2007-09-18Code formatting fixesMax Horn
2007-09-18WIP for Troll's TaleEugene Sandulenko
2007-09-11fix regression: free the picture data after decoding a PreAGI pictureMatthew Hoops
2007-09-11PreAGI does not need an AGI resource loader, as it only needs to load picture...Matthew Hoops
2007-09-08Fixed various warningsMax Horn
2007-09-06Objects in Mickey are shown correctly now. Also, reduced the places where the...Filippos Karapetis
2007-09-05Move static variables to class.Eugene Sandulenko
2007-09-05Some updates for Mickey:Filippos Karapetis
2007-09-04- Replace plotPattern() function with one based on specs.Eugene Sandulenko
2007-09-03Some updates for Mickey: objects are shown now (though still incorrectly), im...Filippos Karapetis
2007-09-03Make static data tables const (helps the optimizer a bit)Max Horn
2007-09-02The dimensions of the picture resources in preagi games is different for each...Filippos Karapetis
2007-09-02The picture files in Mickey have a different widthFilippos Karapetis