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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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preagi.cpp
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Author
2016-02-02
AGI: Fix formatting.
Johannes Schickel
2016-01-31
AGI: remove timer hack, implement in game timer
Martin Kiewitz
2016-01-29
AGI: new font class created
Martin Kiewitz
2016-01-29
AGI: graphics rewrite + cleanup
Martin Kiewitz
2015-05-19
AGI: implement original sierra font, fix bug #6405
Martin Kiewitz
2014-02-18
AGI: Make GPL headers consistent in themselves.
Johannes Schickel
2011-09-26
AGI: Fixed bug #3196882 - "KQ3: PCSpeaker affects render mode"
Filippos Karapetis
2011-09-26
AGI: doUpdate() already calls updateScreen()
Filippos Karapetis
2011-08-15
AGI: Cleanup PreAGI console code
Matthew Hoops
2011-08-15
AGI: Reorganize the PreAGI code a bit
Matthew Hoops
2011-08-15
AGI: Make Troll inherit from PreAgiEngine
Matthew Hoops
2011-08-15
AGI: Make Mickey inherit from PreAgiEngine
Matthew Hoops
2011-08-15
AGI: Make Winnie inherit from PreAgiEngine
Matthew Hoops
2011-08-14
AGI: Enable sound support for Winnie DOS
Matthew Hoops
2011-05-17
AGI: Unify RandomSource instantiation
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-03-19
PREAGI: Cleanup volume levels initialization
dhewg
2011-03-05
AGI: Kill the timer based counter
dhewg
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-06-21
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
Max Horn
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-01-08
Switch Mixer::playInputStream to use DisposeAfterUse::Flag
Max Horn
2010-01-03
Reduce header dependencies for AGI engine.
Eugene Sandulenko
2009-10-20
AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase
Max Horn
2009-06-06
Cleanup
Eugene Sandulenko
2009-06-06
Whitespace fixes and C++ comments
Eugene Sandulenko
2009-03-08
some cleanup
Max Horn
2009-01-30
Renamed SpecialDebugLevel to DebugChannel
Max Horn
2008-11-06
Switched various Engine APIs to use Common::Error
Max Horn
2008-09-03
Moved check for shouldRTL() from engines to scummvm_main
Max Horn
2008-07-10
Removed unnecessary #inlcudes
Christopher Page
2008-07-08
PreAGI works with the new GMM implementation
Christopher Page
2008-02-15
Merged lots of _mixer->isReady() warnings into a single one in Engine constru...
Max Horn
2008-01-13
Indentation
Kari Salminen
2007-12-20
get rid of unused globals
Max Horn
2007-11-23
cleanup
Max Horn
2007-11-19
_speakerStream should be public. Also, when preAGI engine closes, the speaker...
Filippos Karapetis
2007-11-19
Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong
Eugene Sandulenko
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-18
WIP for Troll's Tale
Eugene Sandulenko
2007-09-11
remove the rest of the PreAGI loader
Matthew Hoops
2007-09-11
PreAGI does not need an AGI resource loader, as it only needs to load picture...
Matthew Hoops
2007-09-06
Winnie now enters the main loop and allows for movement (via the menu)
Matthew Hoops
2007-09-06
WIP Winnie the Pooh code (PreAGI). Shows only the intro currently
Matthew Hoops
2007-09-03
Some updates to preagi's sound system and code cleanup
Filippos Karapetis
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