Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-18 | Removed unused defines, cleaned up some more defines and reduced the places ↵ | Filippos Karapetis | |
where static data is read from the game's executable svn-id: r35916 | |||
2009-01-18 | Removed some unused defines in Mickey's Space Adventure, and removed a case ↵ | Filippos Karapetis | |
where static data was read from the game's executable svn-id: r35901 | |||
2009-01-05 | fix quitting in Mickey's Space Adventure as well as other minor cleanup | Matthew Hoops | |
svn-id: r35735 | |||
2008-10-06 | Added new type Engine::Feature; pushed down some #include dependencies | Max Horn | |
svn-id: r34755 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-01 | Merging more of the GSoC 2008 RTL branch: AGI | Max Horn | |
svn-id: r34242 | |||
2008-08-26 | Correct fix for bug #2073159 - "MICKEY: Incomplete computer message" | Filippos Karapetis | |
svn-id: r34186 | |||
2008-08-05 | Fixed some GCC warnings | Christopher Page | |
svn-id: r33647 | |||
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵ | Christopher Page | |
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082 | |||
2008-07-13 | Removed an exit() call in PreAGI | Christopher Page | |
svn-id: r33049 | |||
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page | |
svn-id: r32984 | |||
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events ↵ | Christopher Page | |
instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM svn-id: r32971 | |||
2008-07-08 | PreAGI works with the new GMM implementation | Christopher Page | |
svn-id: r32956 | |||
2008-05-07 | Changed all delete [] usages to delete[]. | Johannes Schickel | |
svn-id: r31927 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-13 | Indentation | Kari Salminen | |
svn-id: r30478 | |||
2008-01-11 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r30405 | |||
2008-01-09 | Added a debug command, did some cleanup | Filippos Karapetis | |
svn-id: r30351 | |||
2008-01-09 | Cleanup of the debugger commands, added some more commands, removed now ↵ | Filippos Karapetis | |
obsolete debug code svn-id: r30350 | |||
2008-01-09 | Added a debug console for Mickey's Space Adventures | Filippos Karapetis | |
svn-id: r30349 | |||
2007-12-08 | Renamed SAVEGAME_VERSION to MSA_SAVEGAME_VERSION | Filippos Karapetis | |
svn-id: r29770 | |||
2007-12-08 | The variables nFrame and iItem can also have negative values | Filippos Karapetis | |
svn-id: r29769 | |||
2007-12-08 | Saving and loading in Mickey's Space Adventure should now be endian and ↵ | Filippos Karapetis | |
alignment safe. Note that this breaks older saved games svn-id: r29768 | |||
2007-11-24 | Removed some unnecessary code which was common for two cases | Filippos Karapetis | |
svn-id: r29622 | |||
2007-11-23 | Minimized screen updates for Mickey's Space Adventure, and correctly set the ↵ | Filippos Karapetis | |
hint for Uranus svn-id: r29619 | |||
2007-11-22 | Objects in Mickey's Space Adventure are shown correctly now | Filippos Karapetis | |
svn-id: r29612 | |||
2007-11-20 | Fix regression with the menus | Filippos Karapetis | |
svn-id: r29588 | |||
2007-11-20 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r29585 | |||
2007-11-20 | Muting the compiler :P | Sven Hesse | |
svn-id: r29581 | |||
2007-11-20 | Slight fix for the sound in Mickey's Space Adventure | Filippos Karapetis | |
svn-id: r29579 | |||
2007-11-20 | Implemented music in Mickey's Space Adventure, thanks to the now common ↵ | Filippos Karapetis | |
softsynth square wave generator svn-id: r29575 | |||
2007-09-23 | Rename class variables to conform our code conventions | Eugene Sandulenko | |
svn-id: r29058 | |||
2007-09-22 | Code cleanup and simplification | Filippos Karapetis | |
svn-id: r29022 | |||
2007-09-22 | Code simplification | Filippos Karapetis | |
svn-id: r29020 | |||
2007-09-22 | Simplified item handling code in Mickey | Filippos Karapetis | |
svn-id: r29019 | |||
2007-09-22 | Replaced room indexes with their corresponding enums | Filippos Karapetis | |
svn-id: r29018 | |||
2007-09-22 | Code simplification. Removed IDI_MSA_MAX_STR and fRmTxt - oRmTxt is used ↵ | Filippos Karapetis | |
instead, as the two arrays contained non-null values for the same rooms. Also, room object indices are no longer read from the original executable svn-id: r29016 | |||
2007-09-21 | Fix regression caused by the latest cleanups | Filippos Karapetis | |
svn-id: r29011 | |||
2007-09-21 | Oops | Filippos Karapetis | |
svn-id: r29010 | |||
2007-09-21 | Cleanup | Filippos Karapetis | |
svn-id: r29009 | |||
2007-09-21 | Simplified Mickey::randomize() | Filippos Karapetis | |
svn-id: r29008 | |||
2007-09-21 | Several bug fixes for Mickey's Space Adventure: | Filippos Karapetis | |
- Fixed a logic bug, where it was possible that the planets were not initialized properly when flipping XL30's switch without holding any crystal. Note that this breaks older Mickey saved games - Fixed a bug with the initialization of the planet data, where the random number assigned to each planet could go out of logical bounds - Save games are saved with the correct extension now (e.g. mickey.s01 instead of mickey.s 1) - Some save game messages which were not shown are shown now - Disabled two problematic objects (the scale in Mickey's house and the rock in Jupiter) so they are not shown for now, as our current picture showing algorithm crashes when trying to display them svn-id: r29007 | |||
2007-09-20 | Implement inventory in Troll's Tale | Eugene Sandulenko | |
svn-id: r28987 | |||
2007-09-20 | Some updates to Mickey's BCG logo drawing function | Filippos Karapetis | |
svn-id: r28977 | |||
2007-09-19 | Merge several choice-related functions | Eugene Sandulenko | |
svn-id: r28967 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | WIP for Troll's Tale | Eugene Sandulenko | |
svn-id: r28939 | |||
2007-09-11 | remove the rest of the PreAGI loader | Matthew Hoops | |
svn-id: r28895 | |||
2007-09-10 | Fix compilation / warnings | Max Horn | |
svn-id: r28885 | |||
2007-09-09 | Some updates for the BCG Disney logo in Mickey | Filippos Karapetis | |
svn-id: r28884 |