Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-12-10 | AGI: Replace usage of 'goto'. | D G Turner | |
2011-09-26 | AGI: doUpdate() already calls updateScreen() | Filippos Karapetis | |
2011-08-15 | AGI: Cleanup PreAGI console code | Matthew Hoops | |
2011-08-15 | AGI: Reorganize the PreAGI code a bit | Matthew Hoops | |
2011-08-15 | AGI: Make Troll inherit from PreAgiEngine | Matthew Hoops | |
2011-08-15 | AGI: Make Winnie inherit from PreAgiEngine | Matthew Hoops | |
2011-08-14 | AGI: Enable sound support for Winnie DOS | Matthew Hoops | |
2011-07-03 | AGI: Cleanup some Winnie string code | Matthew Hoops | |
2011-07-03 | AGI: Fix some memset calls | Matthew Hoops | |
Spotted by both salty-horse and LordHoto using clang | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-07 | AGI: Replace Winnie macros with functions | Matthew Hoops | |
From patch #3298149 | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn | |
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro. | |||
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-01-03 | Reduce header dependencies for AGI engine. | Eugene Sandulenko | |
svn-id: r46942 | |||
2009-10-01 | Fixed some potential memory leaks, reported by salty-horse | Filippos Karapetis | |
svn-id: r44516 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-06-06 | Whitespace fixes and C++ comments | Eugene Sandulenko | |
svn-id: r41239 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵ | Max Horn | |
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-18 | fix another regression from the RTL branch merge | Matthew Hoops | |
svn-id: r35888 | |||
2009-01-04 | fix infinite loop when trying to quit in Winnie | Matthew Hoops | |
svn-id: r35732 | |||
2008-10-06 | Added new type Engine::Feature; pushed down some #include dependencies | Max Horn | |
svn-id: r34755 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-08-05 | Fixed some GCC warnings | Christopher Page | |
svn-id: r33647 | |||
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵ | Christopher Page | |
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082 | |||
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page | |
svn-id: r32984 | |||
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events ↵ | Christopher Page | |
instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM svn-id: r32971 | |||
2008-07-08 | PreAGI works with the new GMM implementation | Christopher Page | |
svn-id: r32956 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-11 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r30405 | |||
2008-01-11 | Don't show help when the alt or shift keys are pressed | Filippos Karapetis | |
svn-id: r30404 | |||
2008-01-11 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r30403 | |||
2007-12-10 | Save game header is 32 bits, not 16 | Filippos Karapetis | |
svn-id: r29819 | |||
2007-12-10 | Oops, fixed some problems with the last commit | Filippos Karapetis | |
svn-id: r29817 | |||
2007-12-10 | It's now possible again to import saved games from the original interpreter ↵ | Filippos Karapetis | |
of Winnie the Pooh svn-id: r29816 | |||
2007-12-08 | Saving and loading in Winnie the Pooh should now be endian and alignment ↵ | Filippos Karapetis | |
safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter svn-id: r29771 | |||
2007-10-13 | Add a debug console in Winnie (patch by clone2727) | Filippos Karapetis | |
svn-id: r29215 | |||
2007-09-24 | objects now work in Winnie C64 | Matthew Hoops | |
svn-id: r29095 | |||
2007-09-24 | allow Winnie Apple II to start up, however room images are slightly ↵ | Matthew Hoops | |
distorted and the intro is not shown; other cleanup svn-id: r29090 | |||
2007-09-24 | fix regression in the inventory from r28995 | Matthew Hoops | |
svn-id: r29084 | |||
2007-09-24 | ok, really get rid of "object 41" now -- didn't realize that the rnd ↵ | Matthew Hoops | |
function in preagi already adds 1... (DrMcCoy: I guess there was an object 42 before as well) svn-id: r29083 | |||
2007-09-23 | Rename class variables to conform our coding guidelines. | Eugene Sandulenko | |
svn-id: r29059 | |||
2007-09-23 | Cleanup. Also, changed isBigEndian to be a boolean | Filippos Karapetis | |
svn-id: r29054 | |||
2007-09-23 | Add Tigger and Mist events implementation | Eugene Sandulenko | |
svn-id: r29052 | |||
2007-09-23 | objects now work in Winnie Amiga | Matthew Hoops | |
svn-id: r29051 | |||
2007-09-23 | Fix regression | Eugene Sandulenko | |
svn-id: r29050 | |||
2007-09-23 | changes for Winnie Amiga (now playable) and C64 | Matthew Hoops | |
svn-id: r29049 | |||
2007-09-23 | More endianness and alignment fixes | Eugene Sandulenko | |
svn-id: r29048 |