Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-11 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r30405 | |||
2008-01-11 | Don't show help when the alt or shift keys are pressed | Filippos Karapetis | |
svn-id: r30404 | |||
2008-01-11 | Cleanup and simplification | Filippos Karapetis | |
svn-id: r30403 | |||
2007-12-10 | Save game header is 32 bits, not 16 | Filippos Karapetis | |
svn-id: r29819 | |||
2007-12-10 | Oops, fixed some problems with the last commit | Filippos Karapetis | |
svn-id: r29817 | |||
2007-12-10 | It's now possible again to import saved games from the original interpreter ↵ | Filippos Karapetis | |
of Winnie the Pooh svn-id: r29816 | |||
2007-12-08 | Saving and loading in Winnie the Pooh should now be endian and alignment ↵ | Filippos Karapetis | |
safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter svn-id: r29771 | |||
2007-10-13 | Add a debug console in Winnie (patch by clone2727) | Filippos Karapetis | |
svn-id: r29215 | |||
2007-09-24 | objects now work in Winnie C64 | Matthew Hoops | |
svn-id: r29095 | |||
2007-09-24 | allow Winnie Apple II to start up, however room images are slightly ↵ | Matthew Hoops | |
distorted and the intro is not shown; other cleanup svn-id: r29090 | |||
2007-09-24 | fix regression in the inventory from r28995 | Matthew Hoops | |
svn-id: r29084 | |||
2007-09-24 | ok, really get rid of "object 41" now -- didn't realize that the rnd ↵ | Matthew Hoops | |
function in preagi already adds 1... (DrMcCoy: I guess there was an object 42 before as well) svn-id: r29083 | |||
2007-09-23 | Rename class variables to conform our coding guidelines. | Eugene Sandulenko | |
svn-id: r29059 | |||
2007-09-23 | Cleanup. Also, changed isBigEndian to be a boolean | Filippos Karapetis | |
svn-id: r29054 | |||
2007-09-23 | Add Tigger and Mist events implementation | Eugene Sandulenko | |
svn-id: r29052 | |||
2007-09-23 | objects now work in Winnie Amiga | Matthew Hoops | |
svn-id: r29051 | |||
2007-09-23 | Fix regression | Eugene Sandulenko | |
svn-id: r29050 | |||
2007-09-23 | changes for Winnie Amiga (now playable) and C64 | Matthew Hoops | |
svn-id: r29049 | |||
2007-09-23 | More endianness and alignment fixes | Eugene Sandulenko | |
svn-id: r29048 | |||
2007-09-23 | Make readRoom() truly alignment- and endian-safe | Eugene Sandulenko | |
svn-id: r29046 | |||
2007-09-23 | Fixed some platform checks | Filippos Karapetis | |
svn-id: r29044 | |||
2007-09-23 | allow Winnie C64 to start, although there are problems with the images ↵ | Matthew Hoops | |
(probably wrong offset) and logo.pic/intro.pic are not working, so the intro is skipped svn-id: r29037 | |||
2007-09-23 | randomize() can no longer create "object 41" -- there is no object 41, and ↵ | Matthew Hoops | |
when we attempt to draw it, it can cause crashes svn-id: r29036 | |||
2007-09-23 | readRoom is now Endian-safe | Matthew Hoops | |
svn-id: r29035 | |||
2007-09-22 | fix possible Endian issue | Matthew Hoops | |
svn-id: r29033 | |||
2007-09-22 | allow Winnie Amiga to show room images, still not playable | Matthew Hoops | |
svn-id: r29032 | |||
2007-09-22 | some cleanup involving Winnie Amiga, however it still only shows the intro | Matthew Hoops | |
svn-id: r29027 | |||
2007-09-22 | allow Winnie Amiga to show the intro | Matthew Hoops | |
svn-id: r29023 | |||
2007-09-20 | cleanup with updating the screen; mostly moved to gameLoop | Matthew Hoops | |
svn-id: r28995 | |||
2007-09-20 | add stub for playSound in Winnie | Matthew Hoops | |
svn-id: r28994 | |||
2007-09-20 | cleanup to readObj and readRoom | Matthew Hoops | |
svn-id: r28993 | |||
2007-09-19 | some cleanup using malloc and with readObj | Matthew Hoops | |
svn-id: r28975 | |||
2007-09-19 | Merge several choice-related functions | Eugene Sandulenko | |
svn-id: r28967 | |||
2007-09-19 | Moved some keyboard code from Winnie together with the other keyboard functions | Filippos Karapetis | |
svn-id: r28965 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-18 | WIP for Troll's Tale | Eugene Sandulenko | |
svn-id: r28939 | |||
2007-09-12 | cleanup the intro of Winnie | Matthew Hoops | |
svn-id: r28896 | |||
2007-09-11 | PreAGI does not need an AGI resource loader, as it only needs to load ↵ | Matthew Hoops | |
pictures and doesn't use directories. So, this allows Winnie to decode pictures without using the loader svn-id: r28893 | |||
2007-09-09 | It's now possible to move around in Winnie using the mouse, by clicking on ↵ | Filippos Karapetis | |
the appropriate direction (north, south, east or west) svn-id: r28883 | |||
2007-09-09 | Mouse is working now in Winnie. Click to move functionality still not ↵ | Filippos Karapetis | |
completed, though svn-id: r28882 | |||
2007-09-09 | Silence some MSVC8 warnings | Filippos Karapetis | |
svn-id: r28881 | |||
2007-09-07 | wind and owl's help works in Winnie | Matthew Hoops | |
svn-id: r28876 | |||
2007-09-07 | saving and loading games now works in Winnie | Matthew Hoops | |
svn-id: r28875 | |||
2007-09-07 | objects now work in Winnie | Matthew Hoops | |
svn-id: r28874 | |||
2007-09-07 | Some updates on the mouse cursor in Winnie: the mouse cursor is shown now, ↵ | Filippos Karapetis | |
and it changes when it hovers over the screen edges, but mouse clicking is still not functioning correctly svn-id: r28873 | |||
2007-09-06 | enable inventory in Winnie | Matthew Hoops | |
svn-id: r28872 | |||
2007-09-06 | This fixes images in Winnie (for me at least) | Matthew Hoops | |
svn-id: r28871 | |||
2007-09-06 | Temporary workaround for crashes occurring in Winnie when a room's picture ↵ | Filippos Karapetis | |
resource is unloaded svn-id: r28870 | |||
2007-09-06 | room strings now work in Winnie | Matthew Hoops | |
svn-id: r28868 |