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scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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preagi_winnie.h
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Author
2008-01-11
Cleanup and simplification
Filippos Karapetis
2007-12-08
Saving and loading in Winnie the Pooh should now be endian and alignment safe...
Filippos Karapetis
2007-11-23
cleanup
Max Horn
2007-10-13
Fixing compilation
Sven Hesse
2007-10-13
Add a debug console in Winnie (patch by clone2727)
Filippos Karapetis
2007-09-24
allow Winnie Apple II to start up, however room images are slightly distorted...
Matthew Hoops
2007-09-23
Rename class variables to conform our coding guidelines.
Eugene Sandulenko
2007-09-23
Cleanup. Also, changed isBigEndian to be a boolean
Filippos Karapetis
2007-09-23
Add Tigger and Mist events implementation
Eugene Sandulenko
2007-09-23
changes for Winnie Amiga (now playable) and C64
Matthew Hoops
2007-09-23
More endianness and alignment fixes
Eugene Sandulenko
2007-09-23
Portability fix
Eugene Sandulenko
2007-09-23
allow Winnie C64 to start, although there are problems with the images (proba...
Matthew Hoops
2007-09-23
readRoom is now Endian-safe
Matthew Hoops
2007-09-22
some cleanup involving Winnie Amiga, however it still only shows the intro
Matthew Hoops
2007-09-20
add stub for playSound in Winnie
Matthew Hoops
2007-09-20
cleanup to readObj and readRoom
Matthew Hoops
2007-09-19
some cleanup using malloc and with readObj
Matthew Hoops
2007-09-18
WIP for Troll's Tale
Eugene Sandulenko
2007-09-12
cleanup the intro of Winnie
Matthew Hoops
2007-09-07
wind and owl's help works in Winnie
Matthew Hoops
2007-09-07
saving and loading games now works in Winnie
Matthew Hoops
2007-09-07
objects now work in Winnie
Matthew Hoops
2007-09-06
enable inventory in Winnie
Matthew Hoops
2007-09-06
room strings now work in Winnie
Matthew Hoops
2007-09-06
Winnie now enters the main loop and allows for movement (via the menu)
Matthew Hoops
2007-09-06
WIP Winnie the Pooh code (PreAGI). Shows only the intro currently
Matthew Hoops