Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-22 | Change the AGI image stack to use Common::Stack | Max Horn | |
svn-id: r29608 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-08 | Fixed various warnings | Max Horn | |
svn-id: r28879 | |||
2007-08-04 | Tell the user if saving a game fails. (I haven't tested the saveGameSimple() | Torbjörn Andersson | |
function, since I don't know when it's used.) This should fix bug #1767237 ("AGI: Saving games to non existing path"). svn-id: r28441 | |||
2007-07-10 | Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode. | Kari Salminen | |
svn-id: r28015 | |||
2007-07-10 | Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. ↵ | Kari Salminen | |
It's next. svn-id: r28014 | |||
2007-07-06 | Only redraw the save/load dialog when something in it has changed. | Torbjörn Andersson | |
svn-id: r27942 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-22 | Fix for loading savegames from the command line. | Eugene Sandulenko | |
svn-id: r26567 | |||
2007-03-30 | Renamed AGIs savegame.cpp to saveload.cpp, to match the other engines | Max Horn | |
svn-id: r26330 |