Age | Commit message (Expand) | Author |
2007-01-16 | Start restructuring font data header for const correctness. | David Symonds |
2007-01-15 | removed detection for two hacked titles (Gold Rush and Manhunter I) | Stuart George |
2007-01-14 | Be more flexible w.r.t. interpreter version being emulated. | David Symonds |
2007-01-14 | Add few more fanmade games. But they all will go away soon to an external | Eugene Sandulenko |
2007-01-12 | Fixed version number printing in alt-d dialogue box | Stuart George |
2007-01-12 | Slighty modified patch #1631229: "Revamp of AGI savegame system" | Eugene Sandulenko |
2007-01-12 | Patch #1632505: "AGI: Typo in detection code" | Eugene Sandulenko |
2007-01-09 | Specify language for some fan made games. | Eugene Sandulenko |
2007-01-09 | Add... ahem... 188 AGI fanmade games to detector. | Eugene Sandulenko |
2007-01-08 | Disable duplicate detection entry for AGI game MUMG. | David Symonds |
2007-01-07 | Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup | Max Horn |
2007-01-07 | Fix interpretation of enable.item() and disable.item() AGI functions; they af... | David Symonds |
2007-01-07 | Add KQ2 2.1 (PC version) to AGI detection list. | David Symonds |
2007-01-07 | Add a PQ1 (2.0G) detection entry. | David Symonds |
2007-01-06 | Removed almost all the remaining hires code. | David Symonds |
2007-01-06 | Another set of unused hires code bites the dust. | David Symonds |
2007-01-06 | More hires removal, this time from sprites. | David Symonds |
2007-01-06 | Start removing hires code from AGI engine. | David Symonds |
2007-01-06 | Extended text rendering code to allow "checkerboarding", and switch menu code | David Symonds |
2007-01-06 | Menus should wrap around at top and bottom. | David Symonds |
2006-12-31 | Added loads of Sierra titles (mac/pc/amiga/2gs/st/coco) | Stuart George |
2006-12-29 | Make ADGameFileDescription is built in directly into ADGameDescription. | Eugene Sandulenko |
2006-12-28 | Add a few AGI md5sums (sq1, pq1, lsl1) | James Brown |
2006-12-21 | Fix copyright and svn properties. | Eugene Sandulenko |
2006-12-20 | Added some extra game versions, KQ2, KQ3, KQ4, Groza, DDP | Stuart George |
2006-12-19 | Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DET... | Max Horn |
2006-12-19 | Get rif od ARRAYSIZE in ADGameDescription | Eugene Sandulenko |
2006-12-19 | Got rid of ARRAYSIZE in advanceDetector calls | Eugene Sandulenko |
2006-12-19 | Changed game id's back to agi. Added some KQ2 entries | Stuart George |
2006-12-19 | oops | Eugene Sandulenko |
2006-12-19 | Update makefile | Eugene Sandulenko |
2006-12-19 | Added AdvancedDetection to AGI engine. Only added KQ1 for testing | Stuart George |
2006-12-07 | Fixed button rendering | Stuart George |
2006-12-06 | Fixing some compiler warnings | Max Horn |
2006-12-06 | Fixed compile errors (for me at least). Still plenty of warnings, though. | Torbjörn Andersson |
2006-12-06 | first phase of objectisation of agi engine | Paweł Kołodziejski |
2006-12-06 | Enable yet unfinished IIgs sound, but this prevents IIgs games from crashing. | Eugene Sandulenko |
2006-11-23 | Only bring up the predictive dialog on left clicks, not just any event. (I.e. | Torbjörn Andersson |
2006-11-22 | Don't crash in loadDict() if pred.txt is missing. | Torbjörn Andersson |
2006-11-18 | Specify proper copyright line for AGI engine. | Eugene Sandulenko |
2006-11-12 | Since we now generate warnings/messages for engine instantiation failures in ... | Max Horn |
2006-11-07 | fix (un)signedness warnings | Max Horn |
2006-11-06 | Predictive input for AGI engine. To Do: | Eugene Sandulenko |
2006-10-15 | Added some more const keywords | Max Horn |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-16 | Overhaul of the debugger code | Max Horn |
2006-09-16 | Reduce code duplication | Max Horn |
2006-09-09 | This printf isnot supportedon PalmOS 68k, taken from an old port of Sarien | Chris Apers |
2006-09-07 | Don't create a second Menu object unless the first one has been deleted. This | Torbjörn Andersson |
2006-09-04 | This could possibly fix bug #1551524 ("MAXOSX: Cannot Backspace in AGI Games"). | Torbjörn Andersson |