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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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Author
2008-07-10
Removed unnecessary #inlcudes
Christopher Page
2008-07-09
Reimplemented pushEvent() and artificialEventQueue to work with Events instea...
Christopher Page
2008-07-08
PreAGI works with the new GMM implementation
Christopher Page
2008-07-07
Agi works with the new GMM implementation
Christopher Page
2008-07-07
Sound settings for AGI are now configurable through the GMM
Christopher Page
2008-06-24
Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So f...
Christopher Page
2008-06-11
Merged revisions 32564-32565,32567-32575,32577,32579-32594,32596-32603,32605-...
Christopher Page
2008-06-11
No need to specify CaseSensitiveString_Hash explicitly anymore
Max Horn
2008-05-27
AGI: Modified AGI Engine to shutdown without using system->quit
Christopher Page
2008-05-24
AGI: Fixed two memory leaks when returning to launcher from AGI Engine
Christopher Page
2008-05-07
Changed all delete [] usages to delete[].
Johannes Schickel
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-04-29
Update AGI timers while waiting for a key to be pressed (e.g. when showing bl...
Filippos Karapetis
2008-04-29
Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost ...
Filippos Karapetis
2008-04-22
Fix initialization of Apple //gs sound
Eugene Sandulenko
2008-04-21
Fix timing in Apple IIGS MIDI parsing. Now sounds should get triggered at the...
Kari Salminen
2008-04-20
Add another verions of fanmade game Kings Quest 2 1/4 mentioned in
Eugene Sandulenko
2008-04-17
Tiny cleanup: Fix a parameter name discrepancy between IIgsChannelInfo::noteO...
Kari Salminen
2008-04-17
Fixed gcc warnings.
Johannes Schickel
2008-04-17
Fix building with GCC (a few extra ;'s got in there somehow).
John Willis
2008-04-17
Implemented Apple IIGS MIDI playing with software mixing.
Kari Salminen
2008-04-15
Make convertWave-function static as it uses no member variables.
Kari Salminen
2008-04-15
Cleanup (Remove unneeded functions and rename a struct correctly).
Kari Salminen
2008-04-15
Move MIDI program change mappings to their own structs (Useful for later chan...
Kari Salminen
2008-04-12
Fix a couple of typos spotted by Raziel.
Kari Salminen
2008-04-11
Show current text prompt when the accept_input opcode is called. This, togeth...
Filippos Karapetis
2008-04-10
Initial attempt at handling non-default AGI game input prompt
Filippos Karapetis
2008-04-10
Allow the predictive dialog to be shown when ego cannot be moved (i.e. when _...
Filippos Karapetis
2008-04-09
Fixed warnings for msvc9.
Johannes Schickel
2008-04-09
Fixed an off-by one error in the AGI set_menu opcode. Fixes bug #1935896 - "A...
Filippos Karapetis
2008-04-08
Implement the full range of Apple IIGS MIDI program number to instrument mapp...
Kari Salminen
2008-04-08
Added a sanity check for original game script bugs in Agent06. Fixes bugs #19...
Filippos Karapetis
2008-04-05
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...
Max Horn
2008-04-03
Add Apple IIGS MIDI program number to instrument number mappings (Both for th...
Kari Salminen
2008-04-03
After further testing it seems Apple IIGS midi playing speed is actually 60 t...
Kari Salminen
2008-04-03
Fix naming of the Apple IIGS midi speed variable and its value (Was erronousl...
Kari Salminen
2008-04-03
Fix Apple IIGS midi playing speed (Based on tests with Apple IIGS KQ1 and SQ1...
Kari Salminen
2008-04-01
Add detection entry for Serguei's Destiny II Demo v1.3.1 (March 22nd 2008).
Kari Salminen
2008-03-30
Removed char &operator [] from class String -- it had the potential to wreak ...
Max Horn
2008-03-28
Added FIXME comment regarding sorting of pred.dic; replaced weird binary sear...
Max Horn
2008-03-15
Got rid of EncapsulatedADGameDesc
Max Horn
2008-03-14
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...
Max Horn
2008-03-14
Advanced Detector: Changed fallback detector from a callback function pointer...
Max Horn
2008-02-22
Fixed some issues with the previous commit, bug #1893564 should be fixed now ...
Filippos Karapetis
2008-02-22
Fix for bug #1893564 - "AGI: Texts messed out in Naturette 1"
Filippos Karapetis
2008-02-15
Merged lots of _mixer->isReady() warnings into a single one in Engine constru...
Max Horn
2008-02-13
Fix for bug #1883989 (AGI: Jolimie freezes). Game's detection entry had its p...
Kari Salminen
2008-02-12
Tiny fix to autodetected game's naming (Removes an extra space).
Kari Salminen
2008-02-12
Added better AGIPAL autodetect to the AGI's fallback detector (Now checks fil...
Kari Salminen
2008-02-08
Initial support for plugin types
Jordi Vilalta Prat
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