aboutsummaryrefslogtreecommitdiff
path: root/engines/agi
AgeCommit message (Expand)Author
2007-03-12Patch #1678264: "AGI: Extending the number of save slots"Eugene Sandulenko
2007-03-10Fixed error handling: we count the command itself in argc, and returning falseTorbjörn Andersson
2007-03-08Replaced uses of fprintf() with warning() or error()Max Horn
2007-02-26Fix alignment issues in wince port.Kostas Nakos
2007-02-26Removing dead codeMax Horn
2007-02-23Put back DDP entries, but #if 0 them for future reference and preventEugene Sandulenko
2007-02-20Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by meMax Horn
2007-02-20More header consistency fixes. (Actually, there was nothing at all to keepTorbjörn Andersson
2007-02-19AGI: Removed detection sums for DDP. DDP uses an unsupporeted agi engine 2.01...Stuart George
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just flushes...Max Horn
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...Max Horn
2007-02-13made rtrim() and ltrim() global functions, to reduce code duplication (it see...Gregory Montoir
2007-02-13Fixed compilationMax Horn
2007-02-13added GF_AGIMOUSE for all fangames who seem to use itJoachim Eberhard
2007-02-13Add FNAMADE_LF() macroEugene Sandulenko
2007-02-13Get rid of _opt. Cleanup.Eugene Sandulenko
2007-02-13AdvancedDetector changes:Max Horn
2007-02-13Fix Apocalyptic Quests.Eugene Sandulenko
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...Max Horn
2007-02-13(re)added flags field to ADGameDescription, with currently only one value (GF...Max Horn
2007-02-12autodistinguish sq2 2.0F dos+amigaJoachim Eberhard
2007-02-12Fingolfin's patch for improving dictionary loading speed. Applied as is.Eugene Sandulenko
2007-02-12Merged the "palette manager" into the cursor manager. It was only used toTorbjörn Andersson
2007-02-11Make the mouse cursor white (instead of green) with a black outline onTorbjörn Andersson
2007-02-11Improve detection. Remove redundant md5sEugene Sandulenko
2007-02-10Make Amiga v3 games work.Eugene Sandulenko
2007-02-10Speed up loading of pred.txt, by using a sort algorithm that doesn't choke on...Max Horn
2007-02-10Get rid of AGI_AMIGA and use platform setting instead.Eugene Sandulenko
2007-02-10fixing Amiga games detectionJoachim Eberhard
2007-02-10Patch #1637824: AGI: Allow mouse use in save / load dialogsEugene Sandulenko
2007-02-10minor consistency improvement for datesJoachim Eberhard
2007-02-10make extra info consistent and add missing datesJoachim Eberhard
2007-02-10Select default render mode based on platform: Amiga mode for Amiga games, EGATorbjörn Andersson
2007-02-10remove redundant LSL1 DOSJoachim Eberhard
2007-02-09Fixed syntax error.Torbjörn Andersson
2007-02-09Correct detection of Amiga versionsJoachim Eberhard
2007-02-09Correct entry for mh1Joachim Eberhard
2007-02-09Minor consistency improvementsJoachim Eberhard
2007-02-09Added all info on games from SarienJoachim Eberhard
2007-02-07Add md5s reported in bugreport #1654500 "AGI: Some MD5 checksums"Eugene Sandulenko
2007-02-04Use full game titles for the official AGI games (small exception: we also num...Max Horn
2007-02-04AdvancedDetector now has built-in fallback detection based on file lists.Eugene Sandulenko
2007-02-03Fixing various doxygen warningsMax Horn
2007-02-01Fixed warning.Torbjörn Andersson
2007-01-30Removed Unicode from some fanmade game titles.Eugene Sandulenko
2007-01-29Added Gold Rush 3.5 md5sumStuart George
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
2007-01-28Add more paramteres to AdvancedDetector. Not used yet.Eugene Sandulenko
2007-01-27Moved the setupPremix() calls to initSound() and deinitSound(), instead of theTorbjörn Andersson