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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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Commit message (
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Author
2010-09-22
AGI: Fix for Bug #3067263 "SQ2: ScummVM hanging on the inventory screen"
David Turner
2010-09-21
AGI: Deconfusify the AGI music driver
Torbjörn Andersson
2010-09-21
AGI: Changed meaning of pcjr sound device. Now it is Sarien emu
Eugene Sandulenko
2010-09-20
AGI: Fix bug #3061578: AGI: PCjr Mode Not Default for DOS Games
Eugene Sandulenko
2010-09-18
JANITORIAL: Removed most punctuation at end of warning() and error()
Torbjörn Andersson
2010-09-16
AGI: Initialise PCjr emulator channels on creation
Torbjörn Andersson
2010-09-15
MIDI: Send a reset MIDI device signal on startup.
Johannes Schickel
2010-09-14
AGI: Fix compilation.
Travis Howell
2010-09-14
AGI: Improve support for MT-32 in the MIDI output.
Johannes Schickel
2010-08-25
AGI: Respect mute setting
Eugene Sandulenko
2010-08-25
AGI: Fix bug #3034370
Eugene Sandulenko
2010-08-25
AGI: Reset controllers on game restart
Eugene Sandulenko
2010-08-24
AGI: Fix bug #3017908: "AGI: No music with the new MIDI patch"
Eugene Sandulenko
2010-07-26
AGI: Fix valgrind warning
Eugene Sandulenko
2010-07-26
AGI: Fix crash on exit thanks to valgrind
Eugene Sandulenko
2010-07-26
AGI: Fix spelling and formatting
Eugene Sandulenko
2010-07-23
AGI: Fix bug #3017911
Eugene Sandulenko
2010-07-17
DEBUGGER: Simplify how our console debugger works / is used
Max Horn
2010-07-16
Use "true" instead of "1" in if statements to make clang a bit more happier w...
Johannes Schickel
2010-07-16
Cleanup.
Torbjörn Andersson
2010-07-14
Fix non-PCSPK sound types in AGI.
Matthew Hoops
2010-07-02
AGI: Removed the deprecated (and confusing) getGameId() function inside the A...
Filippos Karapetis
2010-07-02
AGI: Fixed bug #3017905 - "AGI: GR - Crash on start". A free() was done on an...
Filippos Karapetis
2010-06-21
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
Max Horn
2010-06-21
AGI: Turn some more AGI static functions into AgiEngine methods
Max Horn
2010-06-21
AGI: Change a static var to member var AgiEngine::_lastTickTimer
Max Horn
2010-06-21
AGI: Turn timerHack and curLogic into AgiEngine members; get rid of some #def...
Max Horn
2010-06-21
AGI: Change AGI commands/opcodes to member methods
Max Horn
2010-06-20
Don't go into "menu input mode" unless the game currently allows the menus to
Torbjörn Andersson
2010-06-19
AGI: Get rid of GID_SQ0
Max Horn
2010-06-19
AGI: Fix detection of AGI Tetris and Caitlyn's Destiny
Max Horn
2010-06-18
AGI: Change some #defines to enums
Max Horn
2010-06-18
AGI: cleanup
Max Horn
2010-06-18
AGI: Fix serguei1/serguei2/sqx detection
Max Horn
2010-06-15
Added the same quit/restart test to print() as we have in so many other places.
Torbjörn Andersson
2010-06-15
Remove unnecessary svn:executable properties
Willem Jan Palenstijn
2010-06-15
AGI: Specify bug reference for workaround
Max Horn
2010-06-15
Fix spelling, cleanup
Max Horn
2010-06-15
AdvancedDetector: Add new parameter directoryGlobs.
Eugene Sandulenko
2010-06-15
Sound: add PCJR as a pseudodriver.
Eugene Sandulenko
2010-06-15
AGI: enable MIDI in options since now there are ways to play it.
Eugene Sandulenko
2010-06-15
AGI: Made proper Tandy emulator default for PC games.
Eugene Sandulenko
2010-06-15
AGI: rearranged class methods a bit and cleanup.
Eugene Sandulenko
2010-06-15
AGI: Split all sound generators into separate modules.
Eugene Sandulenko
2010-06-15
AGI: Implement FR #2813133.
Eugene Sandulenko
2010-06-15
AGI: Make sure that sound variable is reset once music is stopped.
Eugene Sandulenko
2010-06-15
AGI: properly setup Sound var.
Eugene Sandulenko
2010-06-15
AGI: Implement FR #1913900.
Eugene Sandulenko
2010-06-15
AGI: Split out IIgs sound emulator into separate files.
Eugene Sandulenko
2010-06-15
AGI: Implement FR #1881179.
Eugene Sandulenko
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