index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
agos
/
agos.cpp
Age
Commit message (
Expand
)
Author
2006-10-11
Add support for clearWindow and cleanup
Travis Howell
2006-10-11
Fix palette display of lower part of screne in Elvira 1
Travis Howell
2006-10-10
Ooops, remove debug left overs
Travis Howell
2006-10-10
Fix and remove duplicate opcode for Elvira 1
Travis Howell
2006-10-10
Fix guard response in Elvira 1
Travis Howell
2006-10-09
Use correct video window values for each game and minor cleanup
Travis Howell
2006-10-08
Whitespace.
Torbjörn Andersson
2006-10-08
Add a few palette differences and fix input in Elvira 1
Travis Howell
2006-10-08
Add code for displaying stastics in Elvira 1
Travis Howell
2006-10-07
Add more code differences in Elvira 1
Travis Howell
2006-10-07
Minor cleanup
Travis Howell
2006-10-07
Add code for printing to boxes in Waxworks
Travis Howell
2006-10-07
Add more script opcodes for Elvira 1/2/WW
Travis Howell
2006-10-06
Add more code for Elvira 1
Travis Howell
2006-10-06
Fix dectection of hit areas in earlier games
Travis Howell
2006-10-06
Add Amiga demo of Elvira, and switch to elvira1 for Elvira
Travis Howell
2006-10-06
Add support for skipping introduction in Elivra 1/2/WW
Travis Howell
2006-10-06
Add more code for Elvira 1/2
Travis Howell
2006-10-05
Fix startup of Elvira 1
Travis Howell
2006-10-05
Add more code and stubs for WW
Travis Howell
2006-10-05
Add Amiga versions of Elvira 1/2 and Waxworks
Travis Howell
2006-10-05
Elvira 1 require more table memory for now
Travis Howell
2006-10-05
Reduce memory required by each game, and add safety checks
Travis Howell
2006-10-04
Fix dumping of complete video script output
Travis Howell
2006-10-04
Correct frame rate in earlier games
Travis Howell
2006-10-04
Add French version of Elvira 2
Travis Howell
2006-10-04
Correct number of variables in Elvira 1/2
Travis Howell
2006-10-04
Add video opcode differences in Elvira 2
Travis Howell
2006-10-04
Fix initial resource loading in Elvira 2
Travis Howell
2006-10-04
Add more code for WW
Travis Howell
2006-10-03
Cleanup
Travis Howell
2006-10-03
Fix bugs in VGA resource manager and cleanup
Travis Howell
2006-10-03
Remove blocks/tiles related code for PP, which was only required by unrelease...
Travis Howell
2006-10-03
Add changes and enable music for Elvira1
Travis Howell
2006-10-02
Add basic single slot load/save support for dimp/swampy for now
Travis Howell
2006-10-02
Add video opcodes differences in Elvira1 and cleanup
Travis Howell
2006-10-02
Fix arrows keys in swampy
Travis Howell
2006-10-02
Add more changes for swampy
Travis Howell
2006-10-02
Add last tiles code and corrections for Swampy
Travis Howell
2006-10-02
Add more tiles code for Swampy
Travis Howell
2006-09-30
Add support for skipping swampy introduction
Travis Howell
2006-09-30
Add code to move pieces in jumble of PP
Travis Howell
2006-09-30
Re-use FF's _variableArray2[] instead of creating a new one for PP. Free the
Torbjörn Andersson
2006-09-30
Partially unstubbed the PP "oops" opcodes.
Torbjörn Andersson
2006-09-30
Add mouse cursor support for PP and minor cleanup
Travis Howell
2006-09-30
Add changes and stubs for Elvira 1
Travis Howell
2006-09-29
Update opcode table for PP
Travis Howell
2006-09-29
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
Eugene Sandulenko
2006-09-29
Phase 4. Some more internal updates.,
Eugene Sandulenko
2006-09-29
Phase 3 of Simon engine renaming. Files renaming.
Eugene Sandulenko
[prev]