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path: root/engines/agos/agos.h
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2007-03-18Changed AGOS to use the EventManager to track the mouse position; added a ↵Max Horn
FIXME comment about _mouseOld never being set svn-id: r26206
2007-03-17Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), withTorbjörn Andersson
Fingolfin's blessings. Keyboard repeat is now handled by the event manager, rather than by individual engines. Since this can cause problems with some engines (see the AGI engine), the extra "key down" events are marked as "synthetic", so that they can be ignored if necessary. svn-id: r26170
2007-02-21Bypass the copy protection screens in floppy disk releases of Simon the ↵Travis Howell
Sorcerer 1 and 2, with permission from Adventure Soft. svn-id: r25760
2007-02-16Add support for using soundtrack from the Simon the Sorcerer 1 - Music ↵Travis Howell
Enhancement Project. svn-id: r25632
2007-02-12Minor changes for coding guidelines.Travis Howell
svn-id: r25508
2007-02-12Pass VC10_state directly to convertclip, to reduce arguments.Travis Howell
svn-id: r25505
2007-02-09Add cyx's patch for cleanup for planar conversion code, and support for 32 ↵Travis Howell
color planar graphics of Amiga ECS version of Simon the Sorcerer 1. svn-id: r25436
2007-02-08Convert planar images, only when required for drawing.Travis Howell
svn-id: r25433
2007-01-21Removed common/advancedDetector.h from agos.h, thus reducing the number of ↵Max Horn
build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction) svn-id: r25154
2007-01-01At Kirben's request, I've applied my old keyboard repeat patch for the AGOSTorbjörn Andersson
engine. Swampy's Adventures really needs it, and the more generic solution to keyboard repeat is apparently stalled. svn-id: r24964
2007-01-01Fix bug #1624767 - FF: save games will not load.Travis Howell
svn-id: r24960
2006-12-19Get rif od ARRAYSIZE in ADGameDescriptionEugene Sandulenko
svn-id: r24882
2006-11-15Add inital pause code for Elvira 1/2 & WW, and cleanupTravis Howell
svn-id: r24723
2006-11-07Fix restarting game in Elvira 2Travis Howell
svn-id: r24646
2006-11-06CleanupTravis Howell
svn-id: r24639
2006-11-06Split draw code for earlier games, to prevent regressions for nowTravis Howell
svn-id: r24633
2006-11-06System mouse code no longer requiredTravis Howell
svn-id: r24632
2006-11-05Add inital load/save code changes for earlier games and cleanupTravis Howell
svn-id: r24622
2006-11-05Music is disabled when under water in Elvira 1Travis Howell
svn-id: r24619
2006-10-29Add opcode and opcode stub for Elvira 2. Remove unused opcode codeTravis Howell
svn-id: r24562
2006-10-28Remove vga opcodes which are never used by gamesTravis Howell
svn-id: r24557
2006-10-28Add more fixes for Elvira 1Travis Howell
svn-id: r24547
2006-10-27CleanupTravis Howell
svn-id: r24533
2006-10-27CleanupTravis Howell
svn-id: r24531
2006-10-27Update commentTravis Howell
svn-id: r24530
2006-10-27Update dump code for additional gamesTravis Howell
svn-id: r24529
2006-10-27CleanupTravis Howell
svn-id: r24527
2006-10-27Add code for look opcode in elvira 1Travis Howell
svn-id: r24524
2006-10-25CleanupTravis Howell
svn-id: r24501
2006-10-25Remove unused script codeTravis Howell
svn-id: r24499
2006-10-25Remove unused script opcodesTravis Howell
svn-id: r24495
2006-10-25Add more opcodes for Elvira 1/2Travis Howell
svn-id: r24492
2006-10-25Add class code used by scripts in Elvira 1Travis Howell
svn-id: r24491
2006-10-24Rename variableTravis Howell
svn-id: r24487
2006-10-24Add more menu code for Elvira 1Travis Howell
svn-id: r24486
2006-10-23Add minor icon code differences in Elvira 2Travis Howell
svn-id: r24471
2006-10-23Add printStats code for Elvira 2 and cleanupTravis Howell
svn-id: r24470
2006-10-23Add a few opcode stubs for Elvira 2Travis Howell
svn-id: r24469
2006-10-23Add hasIcon difference in Elvira 1Travis Howell
svn-id: r24468
2006-10-23Add patch to make ProTracker a subclass of AudioStream, from madmooseTravis Howell
svn-id: r24465
2006-10-22Add extra opcode for Elvira 2Travis Howell
svn-id: r24438
2006-10-22Add drag support for items in Elvira 1/2 and WWTravis Howell
svn-id: r24436
2006-10-22Add print object opcode difference in Elivra 2 and WWTravis Howell
svn-id: r24432
2006-10-22CleanupTravis Howell
svn-id: r24430
2006-10-22Fix regression is WW, caused by functions mergeTravis Howell
svn-id: r24429
2006-10-22Add extra picture opcode code for ELvira 1/2Travis Howell
svn-id: r24426
2006-10-21CleanupTravis Howell
svn-id: r24397
2006-10-21CleanupTravis Howell
svn-id: r24396
2006-10-20Split code into more specific files and cleanupTravis Howell
svn-id: r24394
2006-10-19Add support for sound effects in PC version of Elvira 1Travis Howell
svn-id: r24388