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path: root/engines/agos/agos.h
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2010-07-04Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,Torbjörn Andersson
because that would cause some nasty regressions...) svn-id: r50643
2010-03-23Fix compiler warning.Travis Howell
svn-id: r48365
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2010-03-07Exclude font data tables for The Feeble Files, when AGOS2 games are disabled.Travis Howell
svn-id: r48174
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-09-24Split the script opcode table for DIMP, since it doesn't match(ie timers) ↵Travis Howell
other Puzzle Pack games. svn-id: r44285
2009-09-24Fix bug #2865191 - NoPatience hangs after undo.Travis Howell
svn-id: r44281
2009-08-12Enable Personal Nightmare by default.Travis Howell
svn-id: r43304
2009-08-11Fix AGOS compilation.Johannes Schickel
svn-id: r43276
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵Travis Howell
engine, which require higher resolution. svn-id: r43270
2009-07-21Fix fade effects in Waxworks.Travis Howell
svn-id: r42638
2009-07-18AGOS: Removed second setjmp in PN code (untested!)Max Horn
svn-id: r42593
2009-07-18AGOS: Get rid of one setjmp in PN code (needs testing)Max Horn
svn-id: r42592
2009-07-14AGOS: Cleanup PN code a bit, trying to make sense out of itMax Horn
svn-id: r42491
2009-07-06Use graphics surfaces for screen buffers, and always use correct pitch when ↵Travis Howell
writing to the frameBuffer. svn-id: r42163
2009-07-03Added more GCC_PRINTF attributes, and fixed resulting warnings in format stringsMax Horn
svn-id: r42054
2009-07-01Fixed some more warnings observed on buildbotMax Horn
svn-id: r42010
2009-07-01- Added GCC_PRINTF attribute to several funcs where it makes senseMax Horn
- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings - removed duplicate prototypes for some funcs - fixed some "increases required alignment of target type" warnings svn-id: r42009
2009-06-08Add more Polish font data for The Feeble Files.Travis Howell
svn-id: r41374
2009-05-16Add initial support for DOS non-interactive demos of The Feeble Files.Travis Howell
svn-id: r40619
2009-05-14Expand dump image code to cover all games, and add options to the debugger.Travis Howell
svn-id: r40548
2009-05-05Fix input glitch regression again, by closer matching original PN code.Travis Howell
svn-id: r40329
2009-05-04Fix input been displayed during ending sequence in PN.Travis Howell
svn-id: r40300
2009-04-22AGOS: Merged timerCallback and timerProc; removed checkTimerCallback ↵Max Horn
declaration without implementation svn-id: r40076
2009-04-22Fix crash that occurs when OmniTV video is played completely, in The Feeble ↵Travis Howell
Files. svn-id: r40063
2009-04-19Fix possible overwriting of sound data in earlier games, and cleanup.Travis Howell
svn-id: r40015
2009-03-09Cleanup.Travis Howell
svn-id: r39260
2009-03-09Minor cleanup.Travis Howell
svn-id: r39259
2009-03-09Changed _inputting & _inputReady from uint8 to bool.Travis Howell
svn-id: r39258
2009-03-09AGOS: Changed _leftButtonDown & _rightButtonDown from byte to intMax Horn
svn-id: r39256
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is ↵Travis Howell
converted. svn-id: r39253
2009-03-08Replace samewrd() function, with scumm_strnicmp.Travis Howell
svn-id: r39248
2009-03-08Cleanup.Travis Howell
svn-id: r39222
2009-03-08Clarify several errors messages.Travis Howell
svn-id: r39219
2009-03-08Add initial support for Personal Nightmare.Travis Howell
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-05Add minor verb code differences in Elvira 1/2.Travis Howell
svn-id: r39136
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-02-07Cleanup.Travis Howell
svn-id: r36233
2009-02-07Cleanup.Travis Howell
svn-id: r36232
2009-02-07Cleanup.Travis Howell
svn-id: r36228
2009-01-26Add support for text compression in the AtariST version of Elvira 1.Travis Howell
svn-id: r36065
2009-01-23Remove unused shutdown() code.Travis Howell
svn-id: r36018
2009-01-05Remove unused code, since room flags are always zero in Elvira 1.Travis Howell
svn-id: r35738
2008-12-21Add initial Smacker support for The Feeble Files.Travis Howell
svn-id: r35457
2008-12-14Resort game types.Travis Howell
svn-id: r35349
2008-12-13Add upper case code for oe1_pcName() in Elvira 1/2.Travis Howell
svn-id: r35330
2008-12-13Ooops, didn't virtual genSaveName().Travis Howell
svn-id: r35324
2008-12-13Cleanup.Travis Howell
svn-id: r35323
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916