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path: root/engines/agos/agos.h
AgeCommit message (Expand)Author
2011-08-27AGOS: Integrate InstallShield support.Travis Howell
2011-08-20AGOS: Slight cleanup.Johannes Schickel
2011-08-09AGOS: Fix struct/class mismatchOri Avtalion
2011-08-06AGOS: Reduced header dependencyEugene Sandulenko
2011-05-17AGOS: cleanupMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2011-04-14ALL: centre -> centerMax Horn
2011-03-23ENGINES: Further simplify pseudo MidiDrivers; fix some regressionsMax Horn
2011-02-27AGOS: Avoid hiding overloaded virtual methodsOri Avtalion
2011-02-15AGOS: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AGOS: Reduce header interdependenciesMax Horn
2010-11-17ENGINES: Change 'colour' to 'color'Max Horn
2010-11-05AGOS: Display item names and descriptions via GUImessage, in Swampy Adventure...Travis Howell
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-07-04Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,Torbjörn Andersson
2010-03-23Fix compiler warning.Travis Howell
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-03-07Exclude font data tables for The Feeble Files, when AGOS2 games are disabled.Travis Howell
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly wi...Max Horn
2009-09-24Split the script opcode table for DIMP, since it doesn't match(ie timers) oth...Travis Howell
2009-09-24Fix bug #2865191 - NoPatience hangs after undo.Travis Howell
2009-08-12Enable Personal Nightmare by default.Travis Howell
2009-08-11Fix AGOS compilation.Johannes Schickel
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...Travis Howell
2009-07-21Fix fade effects in Waxworks.Travis Howell
2009-07-18AGOS: Removed second setjmp in PN code (untested!)Max Horn
2009-07-18AGOS: Get rid of one setjmp in PN code (needs testing)Max Horn
2009-07-14AGOS: Cleanup PN code a bit, trying to make sense out of itMax Horn
2009-07-06Use graphics surfaces for screen buffers, and always use correct pitch when w...Travis Howell
2009-07-03Added more GCC_PRINTF attributes, and fixed resulting warnings in format stringsMax Horn
2009-07-01Fixed some more warnings observed on buildbotMax Horn
2009-07-01- Added GCC_PRINTF attribute to several funcs where it makes senseMax Horn
2009-06-08Add more Polish font data for The Feeble Files.Travis Howell
2009-05-16Add initial support for DOS non-interactive demos of The Feeble Files.Travis Howell
2009-05-14Expand dump image code to cover all games, and add options to the debugger.Travis Howell
2009-05-05Fix input glitch regression again, by closer matching original PN code.Travis Howell
2009-05-04Fix input been displayed during ending sequence in PN.Travis Howell
2009-04-22AGOS: Merged timerCallback and timerProc; removed checkTimerCallback declarat...Max Horn
2009-04-22Fix crash that occurs when OmniTV video is played completely, in The Feeble F...Travis Howell
2009-04-19Fix possible overwriting of sound data in earlier games, and cleanup.Travis Howell
2009-03-09Cleanup.Travis Howell
2009-03-09Minor cleanup.Travis Howell
2009-03-09Changed _inputting & _inputReady from uint8 to bool.Travis Howell
2009-03-09AGOS: Changed _leftButtonDown & _rightButtonDown from byte to intMax Horn
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is c...Travis Howell
2009-03-08Replace samewrd() function, with scumm_strnicmp.Travis Howell
2009-03-08Cleanup.Travis Howell
2009-03-08Clarify several errors messages.Travis Howell