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path: root/engines/agos/cursor.cpp
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2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
svn-id: r28803
2007-06-05Fix input issues in earlier games, and split handleMouseMoved() due to ↵Travis Howell
difference in earlier games. svn-id: r27103
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-28Add missing mouse cursor in Elvira 2.Travis Howell
svn-id: r27002
2007-05-27Adjust code for paranoid compilers.Travis Howell
svn-id: r26971
2007-05-27fixed warning and add assert for potential uninitialised srcPaweł Kołodziejski
svn-id: r26964
2007-05-27Add extra mouse cursors used by Elvira 2.Travis Howell
svn-id: r26956
2007-05-17Cleanup.Travis Howell
svn-id: r26858
2007-04-15Fix mouse regression in Swampy Adventures.Travis Howell
svn-id: r26503
2007-04-15Cleanup.Travis Howell
svn-id: r26497
2007-04-15Split game engines, to allow further cleanups.Travis Howell
svn-id: r26481
2007-04-01added the instance of EventManager returned by OSystem::getEventManager as a ↵Gregory Montoir
member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. svn-id: r26357
2007-03-19Remove duplicate code, for clipping of mouse position.Travis Howell
svn-id: r26238
2007-03-18Changed AGOS to use the EventManager to track the mouse position; added a ↵Max Horn
FIXME comment about _mouseOld never being set svn-id: r26206
2007-02-16Fix cursor palette regression in Simon the Sorcerer 1.Travis Howell
svn-id: r25625
2007-02-16Fix cursor palette regression in Simon the Sorcerer 1.Travis Howell
svn-id: r25624
2007-02-12Fix cursor palette in Amiga versions of Simon the Sorcerer 1 and remove ↵Travis Howell
duplciate cursor table. svn-id: r25511
2006-10-29Increase delay for dragging items, to match originalTravis Howell
svn-id: r24564
2006-10-28Fix cursor palette in Elvira 1Travis Howell
svn-id: r24552
2006-10-28Add shield cursor for Elvira 1Travis Howell
svn-id: r24551
2006-10-24Rename variableTravis Howell
svn-id: r24487
2006-10-22Add drag support for items in Elvira 1/2 and WWTravis Howell
svn-id: r24436
2006-10-18Fix display of sword cursor in WWTravis Howell
svn-id: r24362
2006-10-18Add mouse cursors for WWTravis Howell
svn-id: r24361
2006-10-02Fix display and input in dimpTravis Howell
svn-id: r24068
2006-10-01Fix cursor regression in FFTravis Howell
svn-id: r24057
2006-10-01Add debug opcode table for PP and other minor changes for PPTravis Howell
svn-id: r24050
2006-09-30Add mouse cursor support for PP and minor cleanupTravis Howell
svn-id: r24027
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013
2006-09-29Phase 4. Some more internal updates.,Eugene Sandulenko
svn-id: r24012
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko
svn-id: r24009