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path: root/engines/agos/debugger.cpp
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2009-05-14Correct typo.Travis Howell
svn-id: r40555
2009-05-14Expand dump image code to cover all games, and add options to the debugger.Travis Howell
svn-id: r40548
2009-05-01Add bit2 and bit3 options to debugger.Travis Howell
svn-id: r40231
2009-02-07Cleanup.Travis Howell
svn-id: r36232
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-06-30AGOS: Introduced ChildType enumMax Horn
svn-id: r27792
2007-06-05Update sound ranges in debugger, for earlier games.Travis Howell
svn-id: r27101
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-14Renamed AGOSEngine::midi to AGOSEngine::_midiMax Horn
svn-id: r26468
2007-02-13Whitespace changes.Torbjörn Andersson
svn-id: r25567
2006-11-09Add debugger command, to allow object flag vlaues to be altered.Travis Howell
svn-id: r24663
2006-10-29Update variable range, when using debuggerTravis Howell
svn-id: r24563
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko
svn-id: r24009