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path: root/engines/agos/intern.h
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2009-05-01Fix regression in the PC version of PN.Travis Howell
svn-id: r40223
2009-03-30Add GF_EGA feature flag for PN, to allow easier support of PC VGA version in ↵Travis Howell
future. svn-id: r39753
2009-03-08Add initial support for Personal Nightmare.Travis Howell
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216
2009-03-05Add minor verb code differences in Elvira 1/2.Travis Howell
svn-id: r39136
2009-02-07Cleanup.Travis Howell
svn-id: r36228
2008-12-14Cleanup.Travis Howell
svn-id: r35348
2008-05-22AGOS: Fixed a memory leak from earlier in a better wayChristopher Page
svn-id: r32219
2008-03-22Add support for room states in Waxworks (DOS).Travis Howell
svn-id: r31218
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
svn-id: r28803
2007-07-02Correct typos.Travis Howell
svn-id: r27846
2007-07-01Correct md5 checksum for restart state file in the French DOS version of ↵Travis Howell
Elvira 2. svn-id: r27821
2007-07-01Update comment.Travis Howell
svn-id: r27820
2007-06-30AGOS: Introduced ChildType enumMax Horn
svn-id: r27792
2007-06-04Fix sign issue, which caused invalid writes, when entering saved game name ↵Travis Howell
in Elvira 2 and Waxworks. svn-id: r27074
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-27Fix loading restart state in Waxworks for now.Travis Howell
svn-id: r26966
2007-02-12apply modified patch #1657436 (alignment issues)Kostas Nakos
svn-id: r25514
2007-02-11Add Acorn disk version of Simon the Sorcerer 1.Travis Howell
svn-id: r25480
2007-02-08Convert planar images, only when required for drawing.Travis Howell
svn-id: r25433
2007-01-01Fix bug #1624767 - FF: save games will not load.Travis Howell
svn-id: r24960
2006-11-06Add inherit code for earlier gamesTravis Howell
svn-id: r24640
2006-11-05CleanupTravis Howell
svn-id: r24626
2006-10-27CleanupTravis Howell
svn-id: r24531
2006-10-16Auto decrunch the gamexx file when requiredTravis Howell
svn-id: r24344
2006-10-15Minor cleanupTravis Howell
svn-id: r24333
2006-10-14Add game details for menu file used by early gamesTravis Howell
svn-id: r24317
2006-10-09Add Amiga ECS verison of Simon the Sorcerer 1Travis Howell
svn-id: r24250
2006-10-07Add more script opcodes for Elvira 1/2/WWTravis Howell
svn-id: r24154
2006-10-06Add more code for Elvira 1Travis Howell
svn-id: r24141
2006-10-06Add Amiga demo of Elvira, and switch to elvira1 for ElviraTravis Howell
svn-id: r24133
2006-10-06Add more code for Elvira 1/2Travis Howell
svn-id: r24130
2006-10-05Fix startup of Elvira 1Travis Howell
svn-id: r24124
2006-10-04Fix initial resource loading in Elvira 2Travis Howell
svn-id: r24106
2006-10-04Add more code for WWTravis Howell
svn-id: r24103
2006-10-03Fix sound effects regression in simon1dos and remove excess game idsTravis Howell
svn-id: r24100
2006-09-30Add opcode table for Elvira 2 and cleanupTravis Howell
svn-id: r24025
2006-09-30Add changes and stubs for Elvira 1Travis Howell
svn-id: r24023
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko
svn-id: r24009