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2008-08-10Merged revisions ↵Christopher Page
33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33769
2008-08-10Committed my patch #2040074 ("XMIDI callback control events"). At the ↵Torbjörn Andersson
moment, I'm not aware of any game that actually uses this XMIDI feature, so its primary function right now is to silence lots of warnings while running the DOS version of Simon the Sorcerer 2. svn-id: r33763
2008-07-14AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ↵Christopher Page
so that music and sfx are separately controlled via the Options menu svn-id: r33065
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-02-16a 20ms second delay should be ample time for a GM system ONMax Horn
svn-id: r25633
2007-02-16AGOS: Send GM System Enable/On upon startupMax Horn
svn-id: r25631
2007-02-14Removed unnecessary #include.Torbjörn Andersson
svn-id: r25587
2006-10-21CleanupTravis Howell
svn-id: r24397
2006-10-15Minor cleanupTravis Howell
svn-id: r24333
2006-10-08Added more const qualifiersMax Horn
svn-id: r24182
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko
svn-id: r24009