Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-12 | Enable Personal Nightmare by default. | Travis Howell | |
svn-id: r43304 | |||
2009-08-11 | Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵ | Travis Howell | |
engine, which require higher resolution. svn-id: r43270 | |||
2009-05-16 | Add initial support for DOS non-interactive demos of The Feeble Files. | Travis Howell | |
svn-id: r40619 | |||
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell | |
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-06 | Split charset font data. | Travis Howell | |
svn-id: r30299 | |||
2007-04-27 | Renamed some game.cpp files to detection.cpp | Max Horn | |
svn-id: r26623 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24531 | |||
2006-10-21 | Cleanup | Travis Howell | |
svn-id: r24397 | |||
2006-10-20 | Split code into more specific files and cleanup | Travis Howell | |
svn-id: r24394 | |||
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell | |
svn-id: r24389 | |||
2006-10-15 | Rename items.cpp to script.cpp | Eugene Sandulenko | |
svn-id: r24336 | |||
2006-10-15 | Add menu support for Amiga demo of Elvira 1 | Travis Howell | |
svn-id: r24332 | |||
2006-10-09 | Add conversion for planar graphics in Amiga version of Elvira 1/2 and Waxworks | Travis Howell | |
svn-id: r24242 | |||
2006-10-04 | Add more code for WW | Travis Howell | |
svn-id: r24103 | |||
2006-10-03 | Remove blocks/tiles related code for PP, which was only required by ↵ | Travis Howell | |
unreleased game svn-id: r24092 | |||
2006-09-30 | Added a couple of functions which seem to define the rules for some kind of | Torbjörn Andersson | |
"blocks" game. This looks like it could be cleaned up quite a bit. svn-id: r24038 | |||
2006-09-29 | Phase 2 of Simon renaming. Simon directory renaming | Eugene Sandulenko | |
svn-id: r24009 |