Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-04-27 | Renamed some game.cpp files to detection.cpp | Max Horn | |
svn-id: r26623 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24531 | |||
2006-10-21 | Cleanup | Travis Howell | |
svn-id: r24397 | |||
2006-10-20 | Split code into more specific files and cleanup | Travis Howell | |
svn-id: r24394 | |||
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell | |
svn-id: r24389 | |||
2006-10-15 | Rename items.cpp to script.cpp | Eugene Sandulenko | |
svn-id: r24336 | |||
2006-10-15 | Add menu support for Amiga demo of Elvira 1 | Travis Howell | |
svn-id: r24332 | |||
2006-10-09 | Add conversion for planar graphics in Amiga version of Elvira 1/2 and Waxworks | Travis Howell | |
svn-id: r24242 | |||
2006-10-04 | Add more code for WW | Travis Howell | |
svn-id: r24103 | |||
2006-10-03 | Remove blocks/tiles related code for PP, which was only required by ↵ | Travis Howell | |
unreleased game svn-id: r24092 | |||
2006-09-30 | Added a couple of functions which seem to define the rules for some kind of | Torbjörn Andersson | |
"blocks" game. This looks like it could be cleaned up quite a bit. svn-id: r24038 | |||
2006-09-29 | Phase 2 of Simon renaming. Simon directory renaming | Eugene Sandulenko | |
svn-id: r24009 |