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path: root/engines/agos/rooms.cpp
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2019-10-14AGOS: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2015-05-19AGOS: Fix changing rooms in the PC version of Waxworks.Kirben
2015-05-18AGOS: Revert last change for PC version of Waxworks.Kirben
2015-05-18AGOS: Fix restoring room state, when changing rooms in PC version of Waxworks.Kirben
2014-02-18AGOS: Make GPL headers consistent in themselves.Johannes Schickel
2011-08-27AGOS: Fix load/save issues in Waxworks, which were caused by error in ↵Travis Howell
loadRoomItems.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2010-11-01ENGINES: Remove some 'using' statementsMax Horn
svn-id: r54001
2010-03-10AGOS: cleanupMax Horn
svn-id: r48227
2009-08-24Whitespace changes.Travis Howell
svn-id: r43689
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵Travis Howell
engine, which require higher resolution. svn-id: r43270
2009-03-18Minor corrections and cleanup.Travis Howell
svn-id: r39505
2009-02-07Cleanup.Travis Howell
svn-id: r36228
2008-12-13Add upper case code for oe1_pcName() in Elvira 1/2.Travis Howell
svn-id: r35330
2008-03-22Add support for room states in Waxworks (DOS).Travis Howell
svn-id: r31218
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-06-30AGOS: Introduced ChildType enumMax Horn
svn-id: r27792
2007-06-21Minor cleanup.Travis Howell
svn-id: r27580
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-27Fix loading restart state in Waxworks for now.Travis Howell
svn-id: r26966
2007-05-07Cleanup.Travis Howell
svn-id: r26769
2006-11-06CleanupTravis Howell
svn-id: r24639
2006-11-05CleanupTravis Howell
svn-id: r24626
2006-10-29Add opcode and opcode stub for Elvira 2. Remove unused opcode codeTravis Howell
svn-id: r24562
2006-10-25Add more opcodes for Elvira 1/2Travis Howell
svn-id: r24492
2006-10-16Enable menus in WW, allows more progressTravis Howell
svn-id: r24347
2006-10-13Add differences in opcode table for Elvira 2 and cleanupTravis Howell
svn-id: r24294
2006-10-13Fix room item loading in WWTravis Howell
svn-id: r24285
2006-10-08Whitespace.Torbjörn Andersson
svn-id: r24196
2006-10-08Add opcode for Elvira 1 and remove errors that don't occur in original gamesTravis Howell
svn-id: r24193
2006-10-08Add a few palette differences and fix input in Elvira 1Travis Howell
svn-id: r24190
2006-10-07Fixed warning.Torbjörn Andersson
svn-id: r24162
2006-10-06Add more code for Elvira 2Travis Howell
svn-id: r24142
2006-10-06Add support for skipping introduction in Elivra 1/2/WWTravis Howell
svn-id: r24131
2006-10-06Add more code for Elvira 1/2Travis Howell
svn-id: r24130
2006-10-05Fix startup of Elvira 1Travis Howell
svn-id: r24124
2006-10-05Fix loading position of initial items in Elvira 1/2Travis Howell
svn-id: r24122
2006-10-04Add more code for WWTravis Howell
svn-id: r24103
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko
svn-id: r24009