Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-15 | WINCE: Fix compilation | Cameron Cawley | |
2016-04-14 | AGOS: Reduce audio header dependencies | Ori Avtalion | |
2014-05-11 | AGOS: Switch opcode debugging to a debug flag, rather than level 2 hack. | D G Turner | |
This is now set by --debugflags=opcode rather than -d 2, though it will still require a debug level greater than 0. | |||
2014-03-05 | AGOS: Correct typos in comments. | Kirben | |
2014-02-18 | AGOS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-08-06 | AGOS: Reduced header dependency | Eugene Sandulenko | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-09-11 | Remove excess spaces. | Travis Howell | |
svn-id: r44030 | |||
2009-08-14 | The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only ↵ | Travis Howell | |
required for Windows version (WAV format) now. svn-id: r43358 | |||
2009-05-03 | Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r40249 | |||
2009-05-02 | Add alternative work around for bug in The Feeble Files. | Travis Howell | |
svn-id: r40248 | |||
2009-05-02 | Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r40247 | |||
2009-05-02 | Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r40246 | |||
2009-03-08 | Clarify several errors messages. | Travis Howell | |
svn-id: r39219 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36232 | |||
2009-01-20 | Bypass copy protection screen completely in Waxworks, since copy protection ↵ | Travis Howell | |
is disabled in Good Old Games release. svn-id: r35963 | |||
2009-01-04 | Fixed a crash when quitting Swampy Adventures. (Regression from the RTL ↵ | Torbjörn Andersson | |
changes.) svn-id: r35722 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not ↵ | Christopher Page | |
used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate svn-id: r33848 | |||
2008-08-09 | Merged revisions ↵ | Christopher Page | |
33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33720 | |||
2008-08-08 | Hopefully allow quiting at any stage AGOS engines games again. | Travis Howell | |
svn-id: r33693 | |||
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page | |
svn-id: r32984 | |||
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events ↵ | Christopher Page | |
instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM svn-id: r32971 | |||
2008-07-07 | Implemented Common::EventManager::pushEvent() to insert fake events into the ↵ | Christopher Page | |
event queue. Quit and RTL events have been added, and are now tracked by the DefaultEventManager using shouldQuit() and shouldRTL(). AGOS is working with this new implementation, other engines to follow. svn-id: r32952 | |||
2008-05-20 | AGOS Engine: Began implementation for a new quit event which will cleanly ↵ | Christopher Page | |
return to the launcher. This replaces the old shutdown() method within delay() svn-id: r32203 | |||
2008-03-27 | Add work around for script bug in The Feeble Files. | Travis Howell | |
svn-id: r31260 | |||
2007-12-26 | Add alternative hack to main branch, to skip largest speech segment in Simon ↵ | Travis Howell | |
the Sorcerer 1, when using DS port. svn-id: r30001 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-30 | AGOS code cleanup | Max Horn | |
svn-id: r27794 | |||
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn | |
svn-id: r27792 | |||
2007-06-21 | Minor cleanup. | Travis Howell | |
svn-id: r27580 | |||
2007-06-19 | Cleanup, could cause regressions. | Travis Howell | |
svn-id: r27547 | |||
2007-06-10 | Fix timer code in Puzzle Pack, to match original speed. | Travis Howell | |
svn-id: r27275 | |||
2007-06-05 | Fix loading and saving game through the options screen in Amiga CD32 version ↵ | Travis Howell | |
of Simon the Sorcerer 1. svn-id: r27097 | |||
2007-06-04 | Only call MIDI code, in games which use MIDI based music. | Travis Howell | |
svn-id: r27080 | |||
2007-06-01 | Fix regressions, caused by VGATimerEntry type changes. | Travis Howell | |
svn-id: r27044 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-13 | Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵ | Travis Howell | |
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825 | |||
2007-04-15 | Update reporting of invalid script opcodes. | Travis Howell | |
svn-id: r26501 | |||
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell | |
svn-id: r26490 | |||
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell | |
svn-id: r26481 | |||
2007-02-23 | Update copy protection bypass for Simon 1/2. | Travis Howell | |
svn-id: r25809 | |||
2007-02-23 | Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression ↵ | Travis Howell | |
due to the work around for extra long strings been broken, when support for the Feeble Files was added in the past. svn-id: r25807 | |||
2007-02-21 | Remove Amiga OCS specific code for copy protection screen in Simon 1, since ↵ | Travis Howell | |
it no longer required. svn-id: r25761 | |||
2007-02-21 | Bypass the copy protection screens in floppy disk releases of Simon the ↵ | Travis Howell | |
Sorcerer 1 and 2, with permission from Adventure Soft. svn-id: r25760 | |||
2007-02-12 | Update work around for script bug in Amiga AGA/CD32 verisons of Simon the ↵ | Travis Howell | |
Sorcerer 1. svn-id: r25513 | |||
2007-02-12 | Add work around for script bug in Amiga AGA/CD32 verisons of Simon the ↵ | Travis Howell | |
Sorcerer 1. svn-id: r25510 | |||
2007-02-12 | Adjust random opcode for Amiga versions of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r25507 |