Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-20 | AGOS Engine: Began implementation for a new quit event which will cleanly ↵ | Christopher Page | |
return to the launcher. This replaces the old shutdown() method within delay() svn-id: r32203 | |||
2008-03-27 | Add work around for script bug in The Feeble Files. | Travis Howell | |
svn-id: r31260 | |||
2007-12-26 | Add alternative hack to main branch, to skip largest speech segment in Simon ↵ | Travis Howell | |
the Sorcerer 1, when using DS port. svn-id: r30001 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-30 | AGOS code cleanup | Max Horn | |
svn-id: r27794 | |||
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn | |
svn-id: r27792 | |||
2007-06-21 | Minor cleanup. | Travis Howell | |
svn-id: r27580 | |||
2007-06-19 | Cleanup, could cause regressions. | Travis Howell | |
svn-id: r27547 | |||
2007-06-10 | Fix timer code in Puzzle Pack, to match original speed. | Travis Howell | |
svn-id: r27275 | |||
2007-06-05 | Fix loading and saving game through the options screen in Amiga CD32 version ↵ | Travis Howell | |
of Simon the Sorcerer 1. svn-id: r27097 | |||
2007-06-04 | Only call MIDI code, in games which use MIDI based music. | Travis Howell | |
svn-id: r27080 | |||
2007-06-01 | Fix regressions, caused by VGATimerEntry type changes. | Travis Howell | |
svn-id: r27044 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-13 | Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵ | Travis Howell | |
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825 | |||
2007-04-15 | Update reporting of invalid script opcodes. | Travis Howell | |
svn-id: r26501 | |||
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell | |
svn-id: r26490 | |||
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell | |
svn-id: r26481 | |||
2007-02-23 | Update copy protection bypass for Simon 1/2. | Travis Howell | |
svn-id: r25809 | |||
2007-02-23 | Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression ↵ | Travis Howell | |
due to the work around for extra long strings been broken, when support for the Feeble Files was added in the past. svn-id: r25807 | |||
2007-02-21 | Remove Amiga OCS specific code for copy protection screen in Simon 1, since ↵ | Travis Howell | |
it no longer required. svn-id: r25761 | |||
2007-02-21 | Bypass the copy protection screens in floppy disk releases of Simon the ↵ | Travis Howell | |
Sorcerer 1 and 2, with permission from Adventure Soft. svn-id: r25760 | |||
2007-02-12 | Update work around for script bug in Amiga AGA/CD32 verisons of Simon the ↵ | Travis Howell | |
Sorcerer 1. svn-id: r25513 | |||
2007-02-12 | Add work around for script bug in Amiga AGA/CD32 verisons of Simon the ↵ | Travis Howell | |
Sorcerer 1. svn-id: r25510 | |||
2007-02-12 | Adjust random opcode for Amiga versions of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r25507 | |||
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell | |
svn-id: r24723 | |||
2006-11-06 | Add inherit code for earlier games | Travis Howell | |
svn-id: r24640 | |||
2006-11-06 | Cleanup | Travis Howell | |
svn-id: r24639 | |||
2006-11-06 | The clear timers script only exists in Simon1 | Travis Howell | |
svn-id: r24630 | |||
2006-10-28 | Fix sign issues, that caused combat issues in Elvira 1 | Travis Howell | |
svn-id: r24553 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24533 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24531 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24527 | |||
2006-10-27 | Script 160 is only used when clearing timers in Simon 1/2 | Travis Howell | |
svn-id: r24526 | |||
2006-10-25 | Update comments | Travis Howell | |
svn-id: r24502 | |||
2006-10-25 | Cleanup | Travis Howell | |
svn-id: r24501 | |||
2006-10-25 | Remove unused script code | Travis Howell | |
svn-id: r24499 | |||
2006-10-25 | Remove unused script opcodes | Travis Howell | |
svn-id: r24495 | |||
2006-10-22 | Ooops, correct typo | Travis Howell | |
svn-id: r24427 | |||
2006-10-22 | Add extra picture opcode code for ELvira 1/2 | Travis Howell | |
svn-id: r24426 | |||
2006-10-21 | Cleanup | Travis Howell | |
svn-id: r24397 | |||
2006-10-21 | Cleanup | Travis Howell | |
svn-id: r24396 | |||
2006-10-20 | Split code into more specific files and cleanup | Travis Howell | |
svn-id: r24394 | |||
2006-10-19 | Split script opcode tables up into more specifics | Travis Howell | |
svn-id: r24393 | |||
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell | |
svn-id: r24389 | |||
2006-10-19 | Add support for sound effects in PC version of Elvira 1 | Travis Howell | |
svn-id: r24388 | |||
2006-10-19 | Add support for arrows keys in WW | Travis Howell | |
svn-id: r24385 | |||
2006-10-17 | Remove duplicate opcode in WW | Travis Howell | |
svn-id: r24360 | |||
2006-10-16 | Add more opcode differences for WW | Travis Howell | |
svn-id: r24348 | |||
2006-10-15 | Rename items.cpp to script.cpp | Eugene Sandulenko | |
svn-id: r24336 |