aboutsummaryrefslogtreecommitdiff
path: root/engines/agos/script.cpp
AgeCommit message (Collapse)Author
2008-05-20AGOS Engine: Began implementation for a new quit event which will cleanly ↵Christopher Page
return to the launcher. This replaces the old shutdown() method within delay() svn-id: r32203
2008-03-27Add work around for script bug in The Feeble Files.Travis Howell
svn-id: r31260
2007-12-26Add alternative hack to main branch, to skip largest speech segment in Simon ↵Travis Howell
the Sorcerer 1, when using DS port. svn-id: r30001
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-06-30AGOS code cleanupMax Horn
svn-id: r27794
2007-06-30AGOS: Introduced ChildType enumMax Horn
svn-id: r27792
2007-06-21Minor cleanup.Travis Howell
svn-id: r27580
2007-06-19Cleanup, could cause regressions.Travis Howell
svn-id: r27547
2007-06-10Fix timer code in Puzzle Pack, to match original speed.Travis Howell
svn-id: r27275
2007-06-05Fix loading and saving game through the options screen in Amiga CD32 version ↵Travis Howell
of Simon the Sorcerer 1. svn-id: r27097
2007-06-04Only call MIDI code, in games which use MIDI based music.Travis Howell
svn-id: r27080
2007-06-01Fix regressions, caused by VGATimerEntry type changes.Travis Howell
svn-id: r27044
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵Travis Howell
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825
2007-04-15Update reporting of invalid script opcodes.Travis Howell
svn-id: r26501
2007-04-15Add eriktorbjorn's patch to split script opcodes into specific game engines.Travis Howell
svn-id: r26490
2007-04-15Split game engines, to allow further cleanups.Travis Howell
svn-id: r26481
2007-02-23Update copy protection bypass for Simon 1/2.Travis Howell
svn-id: r25809
2007-02-23Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression ↵Travis Howell
due to the work around for extra long strings been broken, when support for the Feeble Files was added in the past. svn-id: r25807
2007-02-21Remove Amiga OCS specific code for copy protection screen in Simon 1, since ↵Travis Howell
it no longer required. svn-id: r25761
2007-02-21Bypass the copy protection screens in floppy disk releases of Simon the ↵Travis Howell
Sorcerer 1 and 2, with permission from Adventure Soft. svn-id: r25760
2007-02-12Update work around for script bug in Amiga AGA/CD32 verisons of Simon the ↵Travis Howell
Sorcerer 1. svn-id: r25513
2007-02-12Add work around for script bug in Amiga AGA/CD32 verisons of Simon the ↵Travis Howell
Sorcerer 1. svn-id: r25510
2007-02-12Adjust random opcode for Amiga versions of Simon the Sorcerer 1.Travis Howell
svn-id: r25507
2006-11-15Add inital pause code for Elvira 1/2 & WW, and cleanupTravis Howell
svn-id: r24723
2006-11-06Add inherit code for earlier gamesTravis Howell
svn-id: r24640
2006-11-06CleanupTravis Howell
svn-id: r24639
2006-11-06The clear timers script only exists in Simon1Travis Howell
svn-id: r24630
2006-10-28Fix sign issues, that caused combat issues in Elvira 1Travis Howell
svn-id: r24553
2006-10-27CleanupTravis Howell
svn-id: r24533
2006-10-27CleanupTravis Howell
svn-id: r24531
2006-10-27CleanupTravis Howell
svn-id: r24527
2006-10-27Script 160 is only used when clearing timers in Simon 1/2Travis Howell
svn-id: r24526
2006-10-25Update commentsTravis Howell
svn-id: r24502
2006-10-25CleanupTravis Howell
svn-id: r24501
2006-10-25Remove unused script codeTravis Howell
svn-id: r24499
2006-10-25Remove unused script opcodesTravis Howell
svn-id: r24495
2006-10-22Ooops, correct typoTravis Howell
svn-id: r24427
2006-10-22Add extra picture opcode code for ELvira 1/2Travis Howell
svn-id: r24426
2006-10-21CleanupTravis Howell
svn-id: r24397
2006-10-21CleanupTravis Howell
svn-id: r24396
2006-10-20Split code into more specific files and cleanupTravis Howell
svn-id: r24394
2006-10-19Split script opcode tables up into more specificsTravis Howell
svn-id: r24393
2006-10-19Split game specific script opcodes into separate filesTravis Howell
svn-id: r24389
2006-10-19Add support for sound effects in PC version of Elvira 1Travis Howell
svn-id: r24388
2006-10-19Add support for arrows keys in WWTravis Howell
svn-id: r24385
2006-10-17Remove duplicate opcode in WWTravis Howell
svn-id: r24360
2006-10-16Add more opcode differences for WWTravis Howell
svn-id: r24348
2006-10-15Rename items.cpp to script.cppEugene Sandulenko
svn-id: r24336