Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not ↵ | Christopher Page | |
used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate svn-id: r33848 | |||
2008-08-09 | Merged revisions ↵ | Christopher Page | |
33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33720 | |||
2008-08-08 | Hopefully allow quiting at any stage AGOS engines games again. | Travis Howell | |
svn-id: r33693 | |||
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page | |
svn-id: r32984 | |||
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events ↵ | Christopher Page | |
instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM svn-id: r32971 | |||
2008-07-07 | Implemented Common::EventManager::pushEvent() to insert fake events into the ↵ | Christopher Page | |
event queue. Quit and RTL events have been added, and are now tracked by the DefaultEventManager using shouldQuit() and shouldRTL(). AGOS is working with this new implementation, other engines to follow. svn-id: r32952 | |||
2008-05-20 | AGOS Engine: Began implementation for a new quit event which will cleanly ↵ | Christopher Page | |
return to the launcher. This replaces the old shutdown() method within delay() svn-id: r32203 | |||
2008-03-27 | Add work around for script bug in The Feeble Files. | Travis Howell | |
svn-id: r31260 | |||
2007-12-26 | Add alternative hack to main branch, to skip largest speech segment in Simon ↵ | Travis Howell | |
the Sorcerer 1, when using DS port. svn-id: r30001 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-30 | AGOS code cleanup | Max Horn | |
svn-id: r27794 | |||
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn | |
svn-id: r27792 | |||
2007-06-21 | Minor cleanup. | Travis Howell | |
svn-id: r27580 | |||
2007-06-19 | Cleanup, could cause regressions. | Travis Howell | |
svn-id: r27547 | |||
2007-06-10 | Fix timer code in Puzzle Pack, to match original speed. | Travis Howell | |
svn-id: r27275 | |||
2007-06-05 | Fix loading and saving game through the options screen in Amiga CD32 version ↵ | Travis Howell | |
of Simon the Sorcerer 1. svn-id: r27097 | |||
2007-06-04 | Only call MIDI code, in games which use MIDI based music. | Travis Howell | |
svn-id: r27080 | |||
2007-06-01 | Fix regressions, caused by VGATimerEntry type changes. | Travis Howell | |
svn-id: r27044 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-13 | Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵ | Travis Howell | |
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825 | |||
2007-04-15 | Update reporting of invalid script opcodes. | Travis Howell | |
svn-id: r26501 | |||
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell | |
svn-id: r26490 | |||
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell | |
svn-id: r26481 | |||
2007-02-23 | Update copy protection bypass for Simon 1/2. | Travis Howell | |
svn-id: r25809 | |||
2007-02-23 | Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression ↵ | Travis Howell | |
due to the work around for extra long strings been broken, when support for the Feeble Files was added in the past. svn-id: r25807 | |||
2007-02-21 | Remove Amiga OCS specific code for copy protection screen in Simon 1, since ↵ | Travis Howell | |
it no longer required. svn-id: r25761 | |||
2007-02-21 | Bypass the copy protection screens in floppy disk releases of Simon the ↵ | Travis Howell | |
Sorcerer 1 and 2, with permission from Adventure Soft. svn-id: r25760 | |||
2007-02-12 | Update work around for script bug in Amiga AGA/CD32 verisons of Simon the ↵ | Travis Howell | |
Sorcerer 1. svn-id: r25513 | |||
2007-02-12 | Add work around for script bug in Amiga AGA/CD32 verisons of Simon the ↵ | Travis Howell | |
Sorcerer 1. svn-id: r25510 | |||
2007-02-12 | Adjust random opcode for Amiga versions of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r25507 | |||
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell | |
svn-id: r24723 | |||
2006-11-06 | Add inherit code for earlier games | Travis Howell | |
svn-id: r24640 | |||
2006-11-06 | Cleanup | Travis Howell | |
svn-id: r24639 | |||
2006-11-06 | The clear timers script only exists in Simon1 | Travis Howell | |
svn-id: r24630 | |||
2006-10-28 | Fix sign issues, that caused combat issues in Elvira 1 | Travis Howell | |
svn-id: r24553 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24533 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24531 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24527 | |||
2006-10-27 | Script 160 is only used when clearing timers in Simon 1/2 | Travis Howell | |
svn-id: r24526 | |||
2006-10-25 | Update comments | Travis Howell | |
svn-id: r24502 | |||
2006-10-25 | Cleanup | Travis Howell | |
svn-id: r24501 | |||
2006-10-25 | Remove unused script code | Travis Howell | |
svn-id: r24499 | |||
2006-10-25 | Remove unused script opcodes | Travis Howell | |
svn-id: r24495 | |||
2006-10-22 | Ooops, correct typo | Travis Howell | |
svn-id: r24427 | |||
2006-10-22 | Add extra picture opcode code for ELvira 1/2 | Travis Howell | |
svn-id: r24426 | |||
2006-10-21 | Cleanup | Travis Howell | |
svn-id: r24397 | |||
2006-10-21 | Cleanup | Travis Howell | |
svn-id: r24396 | |||
2006-10-20 | Split code into more specific files and cleanup | Travis Howell | |
svn-id: r24394 | |||
2006-10-19 | Split script opcode tables up into more specifics | Travis Howell | |
svn-id: r24393 | |||
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell | |
svn-id: r24389 |