Age | Commit message (Expand) | Author |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-09-11 | Remove excess spaces. | Travis Howell |
2009-08-14 | The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only require... | Travis Howell |
2009-05-03 | Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1. | Travis Howell |
2009-05-02 | Add alternative work around for bug in The Feeble Files. | Travis Howell |
2009-05-02 | Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1. | Travis Howell |
2009-05-02 | Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1. | Travis Howell |
2009-03-08 | Clarify several errors messages. | Travis Howell |
2009-02-07 | Cleanup. | Travis Howell |
2009-01-20 | Bypass copy protection screen completely in Waxworks, since copy protection i... | Travis Howell |
2009-01-04 | Fixed a crash when quitting Swampy Adventures. (Regression from the RTL chang... | Torbjörn Andersson |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u... | Christopher Page |
2008-08-09 | Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-... | Christopher Page |
2008-08-08 | Hopefully allow quiting at any stage AGOS engines games again. | Travis Howell |
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page |
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events instea... | Christopher Page |
2008-07-07 | Implemented Common::EventManager::pushEvent() to insert fake events into the ... | Christopher Page |
2008-05-20 | AGOS Engine: Began implementation for a new quit event which will cleanly ret... | Christopher Page |
2008-03-27 | Add work around for script bug in The Feeble Files. | Travis Howell |
2007-12-26 | Add alternative hack to main branch, to skip largest speech segment in Simon ... | Travis Howell |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-30 | AGOS code cleanup | Max Horn |
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn |
2007-06-21 | Minor cleanup. | Travis Howell |
2007-06-19 | Cleanup, could cause regressions. | Travis Howell |
2007-06-10 | Fix timer code in Puzzle Pack, to match original speed. | Travis Howell |
2007-06-05 | Fix loading and saving game through the options screen in Amiga CD32 version ... | Travis Howell |
2007-06-04 | Only call MIDI code, in games which use MIDI based music. | Travis Howell |
2007-06-01 | Fix regressions, caused by VGATimerEntry type changes. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-13 | Fix bugs #941074 and #828860, by switching to graphics renderer code used by ... | Travis Howell |
2007-04-15 | Update reporting of invalid script opcodes. | Travis Howell |
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell |
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell |
2007-02-23 | Update copy protection bypass for Simon 1/2. | Travis Howell |
2007-02-23 | Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression d... | Travis Howell |
2007-02-21 | Remove Amiga OCS specific code for copy protection screen in Simon 1, since i... | Travis Howell |
2007-02-21 | Bypass the copy protection screens in floppy disk releases of Simon the Sorce... | Travis Howell |
2007-02-12 | Update work around for script bug in Amiga AGA/CD32 verisons of Simon the Sor... | Travis Howell |
2007-02-12 | Add work around for script bug in Amiga AGA/CD32 verisons of Simon the Sorcer... | Travis Howell |
2007-02-12 | Adjust random opcode for Amiga versions of Simon the Sorcerer 1. | Travis Howell |
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell |
2006-11-06 | Add inherit code for earlier games | Travis Howell |
2006-11-06 | Cleanup | Travis Howell |
2006-11-06 | The clear timers script only exists in Simon1 | Travis Howell |
2006-10-28 | Fix sign issues, that caused combat issues in Elvira 1 | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |