Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-24 | Split the script opcode table for DIMP, since it doesn't match(ie timers) ↵ | Travis Howell | |
other Puzzle Pack games. svn-id: r44285 | |||
2009-09-24 | Fix bug #2865191 - NoPatience hangs after undo. | Travis Howell | |
svn-id: r44281 | |||
2009-08-12 | Fix building with specific games disabled in MSVC. | Travis Howell | |
svn-id: r43294 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36228 | |||
2007-12-20 | Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ↵ | Max Horn | |
also replaced an evil function-static variable by a member variable (lastMinute) svn-id: r29908 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-10 | Don't call getNextItemPtr(), when the result is simply ignored. | Travis Howell | |
svn-id: r27305 | |||
2007-06-10 | Fixed the opcode number for opp_iconifyWindow(). Regression from cleanup? | Torbjörn Andersson | |
svn-id: r27295 | |||
2007-06-10 | Fix single sound effect, failing to play multiple times regression, caused ↵ | Travis Howell | |
by changes for PP in the past. svn-id: r27267 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell | |
svn-id: r26490 | |||
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell | |
svn-id: r26481 | |||
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell | |
svn-id: r24622 | |||
2006-10-25 | Cleanup | Travis Howell | |
svn-id: r24501 | |||
2006-10-22 | Add system includes | Travis Howell | |
svn-id: r24428 | |||
2006-10-21 | Cleanup | Travis Howell | |
svn-id: r24396 | |||
2006-10-20 | Split code into more specific files and cleanup | Travis Howell | |
svn-id: r24394 | |||
2006-10-19 | Split script opcode tables up into more specifics | Travis Howell | |
svn-id: r24393 | |||
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell | |
svn-id: r24389 |