Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-07-22 | Simplify fade code. | Travis Howell | |
svn-id: r42654 | |||
2009-03-08 | Clarify several errors messages. | Travis Howell | |
svn-id: r39219 | |||
2008-11-29 | Remove warnings from NDS build. | Robin Watts | |
svn-id: r35172 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not ↵ | Christopher Page | |
used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate svn-id: r33848 | |||
2008-08-09 | Merged revisions ↵ | Christopher Page | |
33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33720 | |||
2008-08-08 | Hopefully allow quiting at any stage AGOS engines games again. | Travis Howell | |
svn-id: r33693 | |||
2008-08-07 | smartphone-specific code not needed anymore | Kostas Nakos | |
svn-id: r33674 | |||
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page | |
svn-id: r32984 | |||
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events ↵ | Christopher Page | |
instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM svn-id: r32971 | |||
2008-07-07 | Implemented Common::EventManager::pushEvent() to insert fake events into the ↵ | Christopher Page | |
event queue. Quit and RTL events have been added, and are now tracked by the DefaultEventManager using shouldQuit() and shouldRTL(). AGOS is working with this new implementation, other engines to follow. svn-id: r32952 | |||
2008-05-20 | AGOS Engine: Began implementation for a new quit event which will cleanly ↵ | Christopher Page | |
return to the launcher. This replaces the old shutdown() method within delay() svn-id: r32203 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-30 | Changed AGOS to use full KeyState, not just ascii value, in key events | Max Horn | |
svn-id: r27800 | |||
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn | |
svn-id: r27792 | |||
2007-06-21 | Minor cleanup. | Travis Howell | |
svn-id: r27580 | |||
2007-06-10 | Fix crash via assert, when string for subtitles exists, but is only set to zero. | Travis Howell | |
svn-id: r27270 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-15 | Minor cleanup. | Travis Howell | |
svn-id: r26845 | |||
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell | |
svn-id: r26490 | |||
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell | |
svn-id: r26481 | |||
2007-04-15 | Cleanup. | Travis Howell | |
svn-id: r26480 | |||
2007-04-14 | Renamed AGOSEngine::midi to AGOSEngine::_midi | Max Horn | |
svn-id: r26468 | |||
2007-02-12 | re-added missing wince #include; got deleted suring the simon -> agos transition | Kostas Nakos | |
svn-id: r25515 | |||
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell | |
svn-id: r24723 | |||
2006-11-06 | Cleanup | Travis Howell | |
svn-id: r24639 | |||
2006-11-05 | Music is disabled when under water in Elvira 1 | Travis Howell | |
svn-id: r24619 | |||
2006-10-25 | Cleanup | Travis Howell | |
svn-id: r24501 | |||
2006-10-22 | Add system includes | Travis Howell | |
svn-id: r24428 | |||
2006-10-20 | Split code into more specific files and cleanup | Travis Howell | |
svn-id: r24394 | |||
2006-10-19 | Split script opcode tables up into more specifics | Travis Howell | |
svn-id: r24393 | |||
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell | |
svn-id: r24389 |