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path: root/engines/agos/script_s2.cpp
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2010-04-12Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵Ori Avtalion
language svn-id: r48645
2009-03-08Clarify several errors messages.Travis Howell
svn-id: r39219
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-06-30AGOS code cleanupMax Horn
svn-id: r27794
2007-06-19Cleanup, could cause regressions.Travis Howell
svn-id: r27547
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-15Minor cleanup.Travis Howell
svn-id: r26845
2007-04-15Add eriktorbjorn's patch to split script opcodes into specific game engines.Travis Howell
svn-id: r26490
2007-04-15Split game engines, to allow further cleanups.Travis Howell
svn-id: r26481
2007-04-15Cleanup.Travis Howell
svn-id: r26480
2007-04-14Renamed AGOSEngine::midi to AGOSEngine::_midiMax Horn
svn-id: r26468
2006-11-15Add inital pause code for Elvira 1/2 & WW, and cleanupTravis Howell
svn-id: r24723
2006-11-06CleanupTravis Howell
svn-id: r24639
2006-10-27CleanupTravis Howell
svn-id: r24527
2006-10-25CleanupTravis Howell
svn-id: r24501
2006-10-20Split code into more specific files and cleanupTravis Howell
svn-id: r24394
2006-10-19Split script opcode tables up into more specificsTravis Howell
svn-id: r24393
2006-10-19Split game specific script opcodes into separate filesTravis Howell
svn-id: r24389