Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-06 | AGOS: Reduced header dependency | Eugene Sandulenko | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36228 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not ↵ | Christopher Page | |
used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate svn-id: r33848 | |||
2008-08-08 | Hopefully allow quiting at any stage AGOS engines games again. | Travis Howell | |
svn-id: r33693 | |||
2008-04-16 | Minor cleanup. | Travis Howell | |
svn-id: r31514 | |||
2007-12-20 | Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ↵ | Max Horn | |
also replaced an evil function-static variable by a member variable (lastMinute) svn-id: r29908 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-07-01 | Fix bug #1746107 - Elvira 2: Crash Catacombs lev2. | Travis Howell | |
svn-id: r27842 | |||
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn | |
svn-id: r27792 | |||
2007-06-07 | Add details for French and German Amiga versions of Elvira 1. Remove restart ↵ | Travis Howell | |
state from Elvira 1 detection, due to two byte difference in the restart state on each disk of Amiga versions. svn-id: r27164 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-22 | Add load/save interface support for Elvira 2 and Waxworks. | Travis Howell | |
svn-id: r26909 | |||
2007-05-07 | Cleanup. | Travis Howell | |
svn-id: r26769 | |||
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell | |
svn-id: r26490 | |||
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell | |
svn-id: r26481 | |||
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell | |
svn-id: r24723 | |||
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell | |
svn-id: r24622 | |||
2006-10-29 | Add opcode and opcode stub for Elvira 2. Remove unused opcode code | Travis Howell | |
svn-id: r24562 | |||
2006-10-25 | Cleanup | Travis Howell | |
svn-id: r24501 | |||
2006-10-25 | Remove unused script code | Travis Howell | |
svn-id: r24499 | |||
2006-10-23 | Add a few opcode stubs for Elvira 2 | Travis Howell | |
svn-id: r24469 | |||
2006-10-23 | Add opcode used by lift in Elvira 2 | Travis Howell | |
svn-id: r24467 | |||
2006-10-22 | Add extra opcode for Elvira 2 | Travis Howell | |
svn-id: r24438 | |||
2006-10-22 | Add print object opcode difference in Elivra 2 and WW | Travis Howell | |
svn-id: r24432 | |||
2006-10-22 | Add more opcodes for Elivra 2 and WW | Travis Howell | |
svn-id: r24431 | |||
2006-10-19 | Split script opcode tables up into more specifics | Travis Howell | |
svn-id: r24393 | |||
2006-10-19 | Split game specific script opcodes into separate files | Travis Howell | |
svn-id: r24389 |