Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-21 | Minor cleanup. | Travis Howell | |
svn-id: r27580 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-13 | Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵ | Travis Howell | |
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825 | |||
2007-05-10 | Fix glitches in pause options of Elvira 1. | Travis Howell | |
svn-id: r26796 | |||
2007-05-09 | Imrproved support for Elvira 1/2 and Waxworks. | Travis Howell | |
svn-id: r26792 | |||
2007-05-07 | Cleanup. | Travis Howell | |
svn-id: r26769 | |||
2007-02-16 | Some very obvious cleanups. | Torbjörn Andersson | |
svn-id: r25635 | |||
2007-02-12 | Ooops, remove debug leftovers in last commit. | Travis Howell | |
svn-id: r25502 | |||
2007-02-12 | Add basic support for AtariST demo of Elvira 1. | Travis Howell | |
svn-id: r25501 | |||
2007-02-11 | Add Acorn disk version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r25480 | |||
2006-11-06 | Split draw code for earlier games, to prevent regressions for now | Travis Howell | |
svn-id: r24633 | |||
2006-10-28 | Add more fixes for Elvira 1 | Travis Howell | |
svn-id: r24547 | |||
2006-10-27 | Ooops, fix Elvira 1 regression | Travis Howell | |
svn-id: r24525 | |||
2006-10-27 | Add code for look opcode in elvira 1 | Travis Howell | |
svn-id: r24524 | |||
2006-10-25 | Add back delay between script restarts | Travis Howell | |
svn-id: r24500 | |||
2006-10-25 | Revert debug changes | Travis Howell | |
svn-id: r24496 | |||
2006-10-25 | Remove unused script opcodes | Travis Howell | |
svn-id: r24495 | |||
2006-10-25 | Add class code used by scripts in Elvira 1 | Travis Howell | |
svn-id: r24491 | |||
2006-10-20 | Split code into more specific files and cleanup | Travis Howell | |
svn-id: r24394 | |||
2006-10-16 | Auto decrunch the gamexx file when required | Travis Howell | |
svn-id: r24344 | |||
2006-10-13 | Add differences in opcode table for Elvira 2 and cleanup | Travis Howell | |
svn-id: r24294 | |||
2006-10-07 | Minor cleanup | Travis Howell | |
svn-id: r24158 | |||
2006-10-06 | Add Amiga demo of Elvira, and switch to elvira1 for Elvira | Travis Howell | |
svn-id: r24133 | |||
2006-10-05 | Fix loading position of initial items in Elvira 1/2 | Travis Howell | |
svn-id: r24122 | |||
2006-10-04 | Add video opcode differences in Elvira 2 | Travis Howell | |
svn-id: r24107 | |||
2006-10-04 | Fix initial resource loading in Elvira 2 | Travis Howell | |
svn-id: r24106 | |||
2006-10-02 | Add video opcodes differences in Elvira1 and cleanup | Travis Howell | |
svn-id: r24072 | |||
2006-09-30 | Move remaining script loading code to subroutine.cpp | Travis Howell | |
svn-id: r24026 | |||
2006-09-29 | Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and | Eugene Sandulenko | |
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013 | |||
2006-09-29 | Phase 2 of Simon renaming. Simon directory renaming | Eugene Sandulenko | |
svn-id: r24009 |